<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\..\FrameXML\UI.xsd"> <Script file="myReputationOptions.lua" /> <Frame name="myReputation_OptionsPanel" hidden="false"> <Layers> <Layer level="ARTWORK"> <FontString name="$parentTitle" inherits="GameFontNormalLarge" justifyH="LEFT" justifyV="TOP"> <Anchors> <Anchor point="TOPLEFT"> <Offset> <AbsDimension x="16" y="-16" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Frames> <CheckButton name="$parentEnabled" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentTitle" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="-2" y="-16" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_MSG_ON" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_TOOLTIP_ENABLED; </OnLoad> </Scripts> </CheckButton> <CheckButton name="$parentSplash" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentEnabled" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="-4" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_MSG_SPLASH" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_TOOLTIP_SPLASH; </OnLoad> </Scripts> </CheckButton> <CheckButton name="$parentBlizz" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentSplash" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="-4" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_MSG_BLIZZ" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_TOOLTIP_BLIZZ; </OnLoad> </Scripts> </CheckButton> <CheckButton name="$parentMore" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentBlizz" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="-4" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_MSG_MORE" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_TOOLTIP_MORE; </OnLoad> </Scripts> </CheckButton> <Slider name="$parentFrame" inherits="OptionsSliderTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentMore" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="28" y="-14" /> </Offset> </Anchor> </Anchors> <Scripts> <OnLoad> self:RegisterEvent("PLAYER_ENTERING_WORLD"); </OnLoad> <OnEvent> if (event == "PLAYER_ENTERING_WORLD") then myReputation_OptionsInitSlider(self, 1, FCF_GetNumActiveChatFrames(), 1); end </OnEvent> <OnValueChanged> myReputation_OptionsUpdateSlider(self, MYREP_MSG_FRAME); </OnValueChanged> </Scripts> </Slider> <Frame name="$parentInfo" movable="false" virtual="true"> <size x="135" y="125" /> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentMore" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="2" y="-80" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="OVERLAY"> <FontString name="$parentTitle" inherits="GameFontNormal" parentKey="title" text="MYREP_INFO"> <Anchors> <Anchor point="BOTTOM" relativePoint="TOP" relativeTo="$parent"> <Offset> <AbsDimension x="0" y="0" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true"> <EdgeSize> <AbsValue val="16" /> </EdgeSize> </Backdrop> <Frames> <CheckButton name="$parent_Text" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"> <Offset> <AbsDimension x="5" y="-5" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_INFO_TEXT" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_INFO_TEXT; </OnLoad> <OnClick> myReputation_OptionsChangeText(self); </OnClick> </Scripts> </CheckButton> <CheckButton name="$parent_Percent" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parent_Text" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="-4" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_INFO_PERCENT" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_INFO_PERCENT; </OnLoad> <OnClick> myReputation_OptionsChangeText(self); </OnClick> </Scripts> </CheckButton> <CheckButton name="$parent_Absolute" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parent_Percent" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="-4" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_INFO_ABSOLUTE" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_INFO_ABSOLUTE; </OnLoad> <OnClick> myReputation_OptionsChangeText(self); </OnClick> </Scripts> </CheckButton> <CheckButton name="$parent_Difference" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parent_Absolute" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="-4" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_INFO_DIFFERENCE" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_INFO_DIFFERENCE; </OnLoad> <OnClick> myReputation_OptionsChangeText(self); </OnClick> </Scripts> </CheckButton> </Frames> </Frame> <Frame name="$parentTooltip" movable="false" virtual="true"> <size x="135" y="125" /> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentInfo" relativePoint="TOPLEFT"> <Offset> <AbsDimension x="200" y="0" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="OVERLAY"> <FontString name="$parentTitle" inherits="GameFontNormal" parentKey="title" text="MYREP_TOOLTIP"> <Anchors> <Anchor point="BOTTOM" relativePoint="TOP" relativeTo="$parent"> <Offset> <AbsDimension x="0" y="0" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true"> <EdgeSize> <AbsValue val="16" /> </EdgeSize> </Backdrop> <Frames> <CheckButton name="$parent_Text" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"> <Offset> <AbsDimension x="5" y="-5" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_INFO_TEXT" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_INFO_TEXT; </OnLoad> <OnClick> myReputation_OptionsChangeText(self); </OnClick> </Scripts> </CheckButton> <CheckButton name="$parent_Percent" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parent_Text" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="-4" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_INFO_PERCENT" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_INFO_PERCENT; </OnLoad> <OnClick> myReputation_OptionsChangeText(self); </OnClick> </Scripts> </CheckButton> <CheckButton name="$parent_Absolute" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parent_Percent" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="-4" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_INFO_ABSOLUTE" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_INFO_ABSOLUTE; </OnLoad> <OnClick> myReputation_OptionsChangeText(self); </OnClick> </Scripts> </CheckButton> <CheckButton name="$parent_Difference" inherits="InterfaceOptionsBaseCheckButtonTemplate"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parent_Absolute" relativePoint="BOTTOMLEFT"> <Offset> <AbsDimension x="0" y="-4" /> </Offset> </Anchor> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentText" text="MYREP_INFO_DIFFERENCE" inherits="GameFontHighlight"> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT"> <Offset> <AbsDimension x="0" y="1" /> </Offset> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Scripts> <OnLoad> self.tooltipText = MYREP_INFO_DIFFERENCE; </OnLoad> <OnClick> myReputation_OptionsChangeText(self); </OnClick> </Scripts> </CheckButton> </Frames> </Frame> </Frames> <Scripts> <OnLoad> myReputation_OptionsOnLoad(self); </OnLoad> <OnEvent> myReputation_OptionsOnEvent(self, event, ...); </OnEvent> <OnShow> myReputation_OptionsOnShow(self); </OnShow> <OnHide> myReputation_OptionsOnHide(self); </OnHide> </Scripts> </Frame> </Ui>