Quantcast

typo #2

Simpy [09-23-17 - 00:43]
typo #2
Filename
ElvUI_SLE/locales/english.lua
ElvUI_SLE/locales/german.lua
ElvUI_SLE/locales/russian.lua
ElvUI_SLE/modules/Armory/Config.lua
ElvUI_SLE/options/actionbars_c.lua
ElvUI_SLE/options/afk_c.lua
ElvUI_SLE/options/chat/chat_c.lua
ElvUI_SLE/options/chat/history_c.lua
ElvUI_SLE/options/datatexts/currency_c.lua
ElvUI_SLE/options/datatexts/datatexts_c.lua
ElvUI_SLE/options/datatexts/friends_c.lua
ElvUI_SLE/options/datatexts/guild_c.lua
ElvUI_SLE/options/datatexts/misc_c.lua
ElvUI_SLE/options/equipmanager_c.lua
ElvUI_SLE/options/help_c.lua
ElvUI_SLE/options/loot_c.lua
ElvUI_SLE/options/nameplates_c.lua
ElvUI_SLE/options/professions_c.lua
ElvUI_SLE/options/pvp_c.lua
ElvUI_SLE/options/quests_c.lua
ElvUI_SLE/options/unitframes_c.lua
diff --git a/ElvUI_SLE/locales/english.lua b/ElvUI_SLE/locales/english.lua
index c813248..e13d482 100644
--- a/ElvUI_SLE/locales/english.lua
+++ b/ElvUI_SLE/locales/english.lua
@@ -74,13 +74,13 @@ L["Modules designed for older expantions"] = true
 L["Game Menu Buttons"] = true
 L["Adds |cff9482c9Shadow & Light|r buttons to main game menu."] = true
 L["Advanced Options"] = true
-L["SLE_Advanced_Desc"] = [[Folowing options provide acces to additional customization settings in various modules.
-Is not reccomended to new players or people not experienced in addons' configuration.]]
+L["SLE_Advanced_Desc"] = [[Following options provide access to additional customization settings in various modules.
+Is not recommended to new players or people not experienced in addon's configuration.]]
 L["Allow Advanced Options"] = true
 L["Change Elv's options limits"] = true
 L["Allow |cff9482c9Shadow & Light|r to change some of ElvUI's options limits."] = true
 L["Cyrillics Support"] = true
-L["SLE_CYR_DESC"] = [[If you happen to ocasionaly (or constantly) use Russian alphabet (Cyrillics) for your messages
+L["SLE_CYR_DESC"] = [[If you happen to occasionally (or constantly) use Russian alphabet (Cyrillics) for your messages
 and always forget to switch input language afterward when entering slash commands then these options will help you.
 They enable a set of ElvUI's commands to be usable even with wrong input.
 ]]
@@ -125,9 +125,9 @@ L["Checked Texture"] = true
 L["Highlight the button of the spell with areal effect until the area is selected."] = true
 L["Checked Texture Color"] = true
 L["Transparent Backdrop"] = true
-L["Sets actiobars' backgrounds to transparent template."] = true
+L["Sets actionbar's background to transparent template."] = true
 L["Transparent Buttons"] = true
-L["Sets actiobars buttons' backgrounds to transparent template."] = true
+L["Sets actionbar button's background to transparent template."] = true

 --Armory
 L["Average"] = true
@@ -161,9 +161,9 @@ L["Inspect Armory"] = true
 L["Full Item Level"] = true
 L["Show both equipped and average item levels."] = true
 L["Item Level Coloring"] = true
-L["Color code item levels values. Equipped will be gradient, avarage - selected color."] = true
+L["Color code item levels values. Equipped will be gradient, average - selected color."] = true
 L["Color of Average"] = true
-L["Sets the color of avarage item level."] = true
+L["Sets the color of average item level."] = true
 L["Only Relevant Stats"] = true
 L["Show only those primary stats relevant to your spec."] = true
 L["SLE_ARMORY_POINTS_AVAILABLE"] = "%s Point(s) Available!!"
@@ -227,7 +227,7 @@ L["Fade"] = true
 L["Tip time"] = true
 L["Number of seconds tip will be shown before changed to another."] = true
 L["Title font"] = true
-L["Subitle font"] = true
+L["Subtitle font"] = true
 L["Date font"] = true
 L["Player info font"] = true
 L["Tips font"] = true
@@ -280,15 +280,15 @@ L["Displays an icon near your Guild Master in chat.\n\n|cffFF0000Note:|r Some me
 L["Chat Editbox History"] = true
 L["The amount of messages to save in the editbox history.\n\n|cffFF0000Note:|r To disable, set to 0."] = true
 L["Filter DPS meters' Spam"] = true
-L["Replaces long reports from damage meters with a clickeble hyperlink to reduce chat spam.\nWorks correctly only with general reports such as DPS or HPS. May fail to filter te report of other things"] = true
+L["Replaces long reports from damage meters with a clickable hyperlink to reduce chat spam.\nWorks correctly only with general reports such as DPS or HPS. May fail to filter the report of other things."] = true
 L["Texture Alpha"] = true
 L["Allows separate alpha setting for textures in chat"] = true
 L["Chat Frame Justify"] = true
 L["Identify"] = true
-L["Showes the message in each chat frame containing frame's number."] = true
+L["Shows the message in each chat frame containing frame's number."] = true
 L["This is %sFrame %s|r"] = true
 L["Loot Icons"] = true
-L["Showes icons of items looted/created near respective messages in chat. Does not affect usual messages."] = true
+L["Shows icons of items looted/created near respective messages in chat. Does not affect usual messages."] = true
 L["Frame 1"] = true
 L["Frame 2"] = true
 L["Frame 3"] = true
@@ -306,11 +306,11 @@ L["Selected Indicator"] = true
 L["Shows you which of docked chat tabs is currently selected."] = true
 L["Chat history size"] = true
 L["Sets how many messages will be stored in history."] = true
-L["Following options determine which channels to save in chat history.\nNote: disabling a channel will immideately delete saved info for that channel."] = true
+L["Following options determine which channels to save in chat history.\nNote: disabling a channel will immediately delete saved info for that channel."] = true
 L["Alt-Click Invite"] = true
 L["Allows you to invite people by alt-clicking their names in chat."] = true
 L["Invite links"] = true
-L["Convets specified keywords to links that automatically invite message's author to group."] = true
+L["Converts specified keywords to links that automatically invite message's author to group."] = true
 L["Link Color"] = true
 L["Invite Keywords"] = true
 L["Chat Setup Delay"] = true
@@ -378,13 +378,13 @@ L["No Mail"] = true
 L["Range"] = true
 L["SLE_AUTHOR_INFO"] = "Shadow & Light by Darth Predator & Repooc"
 L["SLE_CONTACTS"] = [=[If you have suggestions or a bug report,
-please submit ticket at http://git.tukui.org/repooc/elvui-shadowandlight]=]
+please submit ticket at https://git.tukui.org/Darth_Predator/elvui-shadowandlight]=]
 L["Additional Datatext Panels"] = true
 L["DP_DESC"] = [=[Additional Datatext Panels.
 8 panels with 20 datatext points total.]=]
 L["Some datatexts that Shadow & Light are supplied with, has settings that can be modified to alter the displayed information."] = true
 L["Sets size of this panel"] = true
-L["Don't show this panel, only datatexts assinged to it"] = true
+L["Don't show this panel, only datatexts assigned to it."] = true
 L["Override Chat DT Panels"] = true
 L["This will have S&L handle chat datatext panels and place them below the left & right chat panels.\n\n|cffFF0000Note:|r When you first enabled, you may need to move the chat panels up to see your datatext panels."] = true
 L["S&L Datatexts"] = true
@@ -401,8 +401,8 @@ L["Show Miscellaneous Currency"] = true
 L["Show Zero Currency"] = true
 L["Show Icons"] = true
 L["Show Faction Totals"] = true
-L["Show Unsed Currency"] = true
-L["These options are for modifing the Shadow & Light Friends datatext."] = true
+L["Show Unused Currencies"] = true
+L["These options are for modifying the Shadow & Light Friends datatext."] = true
 L["Hide In Combat"] = true
 L["Will not show the tooltip while in combat."] = true
 L["Hide Friends"] = true
@@ -413,11 +413,11 @@ L["Show total friends in the datatext."] = true
 L["Hide Hints"] = true
 L["Hide the hints in the tooltip."] = true
 L["Expand RealID"] = true
-L["Display realid with two lines to view broadcasts."] = true
+L["Display RealID with two lines to view broadcasts."] = true
 L["Autohide Delay:"] = true
 L["Adjust the tooltip autohide delay when mouse is no longer hovering of the datatext."] = true
 L["S&L Guild"] = true
-L["These options are for modifing the Shadow & Light Guild datatext."] = true
+L["These options are for modifying the Shadow & Light Guild datatext."] = true
 L["Show total guild members in the datatext."] = true
 L["Hide MOTD"] = true
 L["Hide the guild's Message of the Day in the tooltip."] = true
@@ -426,7 +426,7 @@ L["Minimize the Guild Datatext."] = true
 L["Hide Guild Name"] = true
 L["Hide the guild's name in the tooltip."] = true
 L["S&L Mail"] = true
-L["These options are for modifing the Shadow & Light Mail datatext."] = true
+L["These options are for modifying the Shadow & Light Mail datatext."] = true
 L["Minimap icon"] = true
 L["If enabled will show new mail icon on minimap."] = true
 L["Options below are for standard ElvUI's durability datatext."] = true
@@ -447,7 +447,7 @@ L["Amount"] = true
 L["Order of each toon. Smaller numbers will go first"] = true
 L["Tracked"] = true

---Enhnced Shadows
+--Enhanced Shadows
 L["Enhanced Shadows"] = true
 L["Use shadows on..."] = true
 L["SLE_EnhShadows_BarButtons_Option"] = "Bar %s Buttons"
@@ -469,13 +469,13 @@ L["Block button"] = true
 L["Create a button in character frame to allow temp blocking of auto set swap."] = true
 L["Ignore zone change"] = true
 L["Swap sets only on specialization change ignoring location change when. Does not influence entering/leaving instances and bg/arena."] = true
-L["Equipement conditions"] = true
+L["Equipment conditions"] = true
 L["SLE_EM_SET_NOT_EXIST"] = "Equipment set |cff9482c9%s|r doesn't exist!"
 L["SLE_EM_TAG_INVALID"] = "Invalid tag: %s"
 L["SLE_EM_TAG_INVALID_TALENT_TIER"] = "Invalid argument for talent tag. Tier is |cff9482c9%s|r, should be from 1 to 7."
 L["SLE_EM_TAG_INVALID_TALENT_COLUMN"] = "Invalid argument for talent tag. Column is |cff9482c9%s|r, should be from 1 to 3."
 L["SLE_EM_TAG_DOT_WARNING"] = "Wrong separator for conditions detected. You need to use commas instead of dots."
-L["SLE_EM_CONDITIONS_DESC"] = [[Determines conditions under which specified sets are equipeed.
+L["SLE_EM_CONDITIONS_DESC"] = [[Determines conditions under which specified sets are equipped.
 This works as macros and controlled by a set of tags as seen below.]]
 L["SLE_EM_TAGS_HELP"] = [[Following tags and parameters are eligible for setting equip condition:
 |cff3cbf27solo|r - when you are solo without any group;
@@ -485,7 +485,7 @@ L["SLE_EM_TAGS_HELP"] = [[Following tags and parameters are eligible for setting
 |cff3cbf27talent|r - specified talent. Usage [talent:<tier>/<column>] tier is the row going from 1 on lvl 15 to 7 and lvl 100, column is the column in said row from 1 to 3;
 |cff3cbf27instance|r - if in instance. Can be of specified instance type - [instance:<type>]. Types are party, raid and scenario. If not specified will be true for any instance;
 |cff3cbf27pvp|r - if on BG, arena or world pvp area. Available arguments: pvp, arena;
-|cff3cbf27difficulty|r - defines the difficulty of the instance. Argumants are: normal, heroic, lfr, challenge, mythic;
+|cff3cbf27difficulty|r - defines the difficulty of the instance. Arguments are: normal, heroic, lfr, challenge, mythic;

 Example: [solo] Set1; [party:4, spec:3] Set2; [instance:raid, difficulty:heroic] Set3
 ]]
@@ -503,7 +503,7 @@ L["Automatically disenchant uncommon (green) quality items at max level"] = true
 L["Loot Quality"] = true
 L["Sets the auto greed/disenchant quality\n\nUncommon: Rolls on Uncommon only\nRare: Rolls on Rares & Uncommon"] = true
 L["Roll based on level."] = true
-L["This will auto-roll if you are above the given level if: You cannot equip the item being rolled on, or the ilevel of your equipped item is higher than the item being rolled on or you have an heirloom equipped in that slot"] = true
+L["This will auto-roll if you are above the given level if: You cannot equip the item being rolled on, or the iLevel of your equipped item is higher than the item being rolled on or you have an heirloom equipped in that slot"] = true
 L["Level to start auto-rolling from"] = true
 L["Loot Announcer"] = true
 L["AUTOANNOUNCE_DESC"] = "When enabled, will automatically announce the loot when the loot window opens.\n\n|cffFF0000Note:|r Raid Lead, Assist, & Master Looter Only."
@@ -517,7 +517,7 @@ L["Select chat channel to announce loot to."] = true
 L["Loot Roll History"] = true
 L["LOOTH_DESC"] = "These are options for tweaking the Loot Roll History window."
 L["Auto hide"] = true
-L["Automaticaly hides Loot Roll History frame when leaving the instance."] = true
+L["Automatically hides Loot Roll History frame when leaving the instance."] = true
 L["Sets the alpha of Loot Roll History frame."] = true
 L["Channels"] = true
 L["Private channels"] = true
@@ -530,7 +530,7 @@ L["SLE_MEDIA_ZONES"] = {
 	"Moscow",
 	"Moon Base",
 	"Goblin Spa Resort",
-	"Illuminaty Headquaters",
+	"Illuminati Headquarters",
 	"Elv's Closet",
 	"BlizzCon",
 }
@@ -640,20 +640,20 @@ L["A different look/feel vehicle bar"] = true

 --Nameplates
 L["Target Count"] = true
-L["Display the number of party / raid members targetting the nameplate unit."] = true
+L["Display the number of party / raid members targeting the nameplate unit."] = true
 L["Threat Text"] = true
 L["Display threat level as text on targeted, boss or mouseover nameplate."] = true

 --Professions
 L["Deconstruct Mode"] = true
-L["Create a button in your bag frame to switch to deconstrution mode allowing you to easily disenchant/mill/prospect and pick locks."] = true
+L["Create a button in your bag frame to switch to deconstruction mode allowing you to easily disenchant/mill/prospect and pick locks."] = true
 L["Actionbar Proc"] = true
 L["Actionbar Autocast"] = true
 L["Show glow on bag button"] = true
 L["Show glow on the deconstruction button in bag when deconstruction mode is enabled.\nApplies on next mode toggle."] = true
 L["Scroll"] = true
 L["Missing scroll item for spellID %d. Please report this at the Shadow&Light Ticket Tracker."] = true
-L["Sets style of glow around item available for deconstruction while in deconstruct mode. Autocast is less intence but also less noticeable."] = true
+L["Sets style of glow around item available for deconstruction while in deconstruct mode. Autocast is less intense but also less noticeable."] = true
 L["Enchant Scroll Button"] = true
 L["Create a button for applying selected enchant on the scroll."] = true
 L["Following options are global and will be applied to all characters on account."] = true
@@ -695,12 +695,12 @@ L["Announce"] = true
 L["Announce in chat if duel was rejected."] = true
 L["Show your PvP killing blows as a popup."] = true
 L["KB Sound"] = true
-L["Play sound when Kkilling blows popup is shown."] = true
+L["Play sound when killing blows popup is shown."] = true

 --Quests
 L["Rested"] = true
 L["Auto Reward"] = true
-L["Automatically selects a reward with higherst selling price when quest is completed. Does not really finish the quest."] = true
+L["Automatically selects a reward with highest selling price when quest is completed. Does not really finish the quest."] = true

 --Raid Marks
 L["Raid Markers"] = true
@@ -846,10 +846,10 @@ L["Red Icon"] = true
 L["Aura Bars Texture"] = true
 L["Higher Overlay Portrait"] = true
 L["Overlay Portrait Alpha"] = true
-L["Makes frame portrait visible regardles of health level when overlay portrait is set."] = true
+L["Makes frame portrait visible regardless of health level when overlay portrait is set."] = true
 L["Classbar Texture"] = true
 L["Resize Health Prediction"] = true
-L["Slightly chages size of health prediction bars."] = true
+L["Slightly changes size of health prediction bars."] = true
 L["Custom Texture"] = true


@@ -867,19 +867,19 @@ L["Set the offset from the bottom border of the screen."] = true
 --Help
 L["About/Help"] = true
 L["About"] = true
-L["SLE_DESC"] = [=[|cff9482c9Shadow & Light|r is an extention of ElvUI. It adds:
+L["SLE_DESC"] = [=[|cff9482c9Shadow & Light|r is an extension of ElvUI. It adds:
 - a lot of new features
 - more customization options for existing ones

-|cff3cbf27Note:|r It is compatible with most of addons and ElvUI plugins available. But some functions may be unaccesable to avoid possible conflicts.]=]
+|cff3cbf27Note:|r It is compatible with most of addons and ElvUI plugins available. But some functions may be unavailable to avoid possible conflicts.]=]
 L["Links"] = true
 L["LINK_DESC"] = [[Following links will direct you to the Shadow & Light's pages on various sites.]]

 --FAQ--
 L["FAQ_DESC"] = "This section contains some questions about ElvUI and Shadow & Light."
 L["FAQ_Elv_1"] = [[|cff30ee30Q: Where can I cat ElvUI support?|r
-|cff9482c9A:|r Best way is official forum - tukui.org/forums/
-For bug reports you can also use bug tracker - git.tukui.org/Elv/elvui/issues]]
+|cff9482c9A:|r Best way is official forum - https://www.tukui.org/forum/
+For bug reports you can also use bug tracker - https://git.tukui.org/elvui/elvui/issues]]
 L["FAQ_Elv_2"] = [[|cff30ee30Q: Do I need to have good English in order to do so?|r
 |cff9482c9A:|r English is official language of tukui.org forums so most posts in there are in English.
 But this doesn't mean it's the only language used there. You will be able to find posts in Spanish, French, German, Russian, Italian, etc.
@@ -905,7 +905,7 @@ L["FAQ_Elv_5"] = [[|cff30ee30Q: What are ElvUI slash (chat) commands?|r
 /moveui - Allows to move stuff around
 /resetui - Resets your entire UI]]
 L["FAQ_sle_1"] = [[|cff30ee30Q: What to do if I encounter an error is Shadow & Light?|r
-|cff9482c9A:|r Pretty much the same as for ElvUI (see it's faq section ) but you'll have to provide S&L version too.]]
+|cff9482c9A:|r Pretty much the same as for ElvUI (see it's FAQ section) but you'll have to provide S&L version too.]]
 L["FAQ_sle_2"] = [[|cff30ee30Q: Does Shadow & Light have the same language policy as ElvUI?|r
 |cff9482c9A:|r Yes. But S&L actually have two official languages - English and Russian.]]
 L["FAQ_sle_3"] = [[|cff30ee30Q: Why are layouts' screenshots on download page are different from what I see in game?|r
diff --git a/ElvUI_SLE/locales/german.lua b/ElvUI_SLE/locales/german.lua
index 9a5314d..e20d53e 100644
--- a/ElvUI_SLE/locales/german.lua
+++ b/ElvUI_SLE/locales/german.lua
@@ -125,9 +125,9 @@ L["Checked Texture"] = "Gedrückte Textur"
 L["Highlight the button of the spell with areal effect until the area is selected."] = "Hebt die Taste von Flächenzaubern hervor bis das Zielgebiet ausgewählt wurde."
 L["Checked Texture Color"] = "Gedrückte Textur Farbe"
 L["Transparent Backdrop"] = "Transparenter Hintergrund"
-L["Sets actiobars' backgrounds to transparent template."] = "Setzt den Aktionsleisten Hintergrund transparent."
+L["Sets actionbar's background to transparent template."] = "Setzt den Aktionsleisten Hintergrund transparent."
 L["Transparent Buttons"] = "Transparente Tasten"
-L["Sets actiobars buttons' backgrounds to transparent template."] = "Setzt die Aktionsleisten Tasten transparent."
+L["Sets actionbar button's background to transparent template."] = "Setzt die Aktionsleisten Tasten transparent."

 --Armory
 L["Average"] = "Durschnitt"
@@ -161,9 +161,9 @@ L["Inspect Armory"] = true
 L["Full Item Level"] = "Volles Itemlevel"
 L["Show both equipped and average item levels."] = "Zeigt angelegtes und durchschnittliches Itemlevel"
 L["Item Level Coloring"] = "Itemlevel färbung"
-L["Color code item levels values. Equipped will be gradient, avarage - selected color."] = "Farbencode Itemlevel Werte. Ausgerüstet ist gradient, Durschnitt - gewählte Farbe."
+L["Color code item levels values. Equipped will be gradient, average - selected color."] = "Farbencode Itemlevel Werte. Ausgerüstet ist gradient, Durschnitt - gewählte Farbe."
 L["Color of Average"] = "Farbe vom Durchschnitt"
-L["Sets the color of avarage item level."] = "Setzt die Farbe vom Durchschnitts-Itemlevel"
+L["Sets the color of average item level."] = "Setzt die Farbe vom Durchschnitts-Itemlevel"
 L["Only Relevant Stats"] = "Nur relevante Werte"
 L["Show only those primary stats relevant to your spec."] = "Zeigt nur primäre Werte die relevant für deinen Spec sind."
 L["SLE_ARMORY_POINTS_AVAILABLE"] = "%s Punkt(e) verfügbar!!"
@@ -218,7 +218,7 @@ L["Fade"] = "Verblassen"
 L["Tip time"] = "Hinweiszeit"
 L["Number of seconds tip will be shown before changed to another."] = "Sekunden die der Hinweis angezeigt wird, bevor er wechselt."
 L["Title font"] = "Titel Schriftart"
-L["Subitle font"] = "Untertitel Schriftart"
+L["Subtitle font"] = "Untertitel Schriftart"
 L["Date font"] = "Datums Schrifart"
 L["Player info font"] = "Spielerinfo Schriftart"
 L["Tips font"] = "Hinweis Schriftart"
@@ -271,15 +271,15 @@ L["Displays an icon near your Guild Master in chat.\n\n|cffFF0000Note:|r Some me
 L["Chat Editbox History"] = "Chat Eingabeverlauf"
 L["The amount of messages to save in the editbox history.\n\n|cffFF0000Note:|r To disable, set to 0."] = "Die Anzahl von Nachrichten die im Eingabeverlauf gespeichert werden.\n\n|cffFF0000Hinweis:|r Zum deaktivieren auf 0 setzen."
 L["Filter DPS meters' Spam"] = "Filtere DPS Meter Spam"
-L["Replaces long reports from damage meters with a clickeble hyperlink to reduce chat spam.\nWorks correctly only with general reports such as DPS or HPS. May fail to filter te report of other things"] = "Ersetzt lange Berichte von Damage Metern mit einem klickbaren Hyperlink um Chatspam zu vermeiden.\nFunktioniert korrekt mit generellen Berichten wie DPS oder HPS. Könnte bei anderen Berichten nicht funktionieren."
+L["Replaces long reports from damage meters with a clickable hyperlink to reduce chat spam.\nWorks correctly only with general reports such as DPS or HPS. May fail to filter the report of other things."] = "Ersetzt lange Berichte von Damage Metern mit einem klickbaren Hyperlink um Chatspam zu vermeiden.\nFunktioniert korrekt mit generellen Berichten wie DPS oder HPS. Könnte bei anderen Berichten nicht funktionieren."
 L["Texture Alpha"] = "Textur Alpha"
 L["Allows separate alpha setting for textures in chat"] = "Erlaubt zusätzliche Alpha Einstellungen für die Texturen im Chat."
 L["Chat Frame Justify"] = "Chatfenster Ausrichtung"
 L["Identify"] = "Identifizieren"
-L["Showes the message in each chat frame containing frame's number."] = "Zeigt die Nachricht in jeden Fenster wo die Nummer zutrifft."
+L["Shows the message in each chat frame containing frame's number."] = "Zeigt die Nachricht in jeden Fenster wo die Nummer zutrifft."
 L["This is %sFrame %s|r"] = "Dies ist %sFenster %s|r"
 L["Loot Icons"] = "Beute Symbol"
-L["Showes icons of items looted/created near respective messages in chat. Does not affect usual messages."] = "Zeigt ein Symbol neben dem hergestellten/geplünderten Gegenstand im Chat. Wird nicht auf normale Nachrichten angewandt."
+L["Shows icons of items looted/created near respective messages in chat. Does not affect usual messages."] = "Zeigt ein Symbol neben dem hergestellten/geplünderten Gegenstand im Chat. Wird nicht auf normale Nachrichten angewandt."
 L["Frame 1"] = "Fenster 1"
 L["Frame 2"] = "Fenster 2"
 L["Frame 3"] = "Fenster 3"
@@ -297,11 +297,11 @@ L["Selected Indicator"] = "Ausgewählt-Indikator"
 L["Shows you which of docked chat tabs is currently selected."] = "Zeigt dir welcher Chat Tab gerade ausgewählt ist."
 L["Chat history size"] = "Chatverlauf Größe"
 L["Sets how many messages will be stored in history."] = "Setzt die Anzahl der Nachrichten die im Verlauf gespeichert werden."
-L["Following options determine which channels to save in chat history.\nNote: disabling a channel will immideately delete saved info for that channel."] = "Folgende Optionen bestimmen aus welchem Kanal der Chatverlauf gespeichert wird.\nHinweis: Wenn ein Kanal deaktiviert wird, wird sofort die gespeicherten Infos gelöscht."
+L["Following options determine which channels to save in chat history.\nNote: disabling a channel will immediately delete saved info for that channel."] = "Folgende Optionen bestimmen aus welchem Kanal der Chatverlauf gespeichert wird.\nHinweis: Wenn ein Kanal deaktiviert wird, wird sofort die gespeicherten Infos gelöscht."
 L["Alt-Click Invite"] = "Alt-Klick Einladung"
 L["Allows you to invite people by alt-clicking their names in chat."] = "Erlaubt dir das Einladen mit Alt-Klick auf den Spielernamen im Chat."
 L["Invite links"] = "Einladungslink"
-L["Convets specified keywords to links that automatically invite message's author to group."] = "Wandelt spezifische Schlüsselwörter in Links um, die dass automatische Einladen erlaubt."
+L["Converts specified keywords to links that automatically invite message's author to group."] = "Wandelt spezifische Schlüsselwörter in Links um, die dass automatische Einladen erlaubt."
 L["Link Color"] = "Link Farbe"
 L["Invite Keywords"] = "Einladungs-Schlüsselwörter"
 L["Chat Setup Delay"] = "Chateinstellung Verzögerung"
@@ -369,13 +369,13 @@ L["No Mail"] = "Keine Post"
 L["Range"] = "Reichweite"
 L["SLE_AUTHOR_INFO"] = "Shadow & Light von Darth Predator & Repooc"
 L["SLE_CONTACTS"] = [=[Wenn du Vorschläge oder einen Fehlerreport hast,
-eröffne bitte ein Ticket auf http://git.tukui.org/repooc/elvui-shadowandlight]=]
+eröffne bitte ein Ticket auf https://git.tukui.org/Darth_Predator/elvui-shadowandlight]=]
 L["Additional Datatext Panels"] = "Zusätzliche Infotextleisten"
 L["DP_DESC"] = [=[Zusätzliche Infotextleisten.
 8 Leisten mit insgesamt 20 Infotexten.]=]
 L["Some datatexts that Shadow & Light are supplied with, has settings that can be modified to alter the displayed information."] = "Einige Infotexte die Shadow & Light bereitgestellt werden, haben Einstellungen die, die angezeigten Informationen abändern können."
 L["Sets size of this panel"] = "Setzt die größe der Leiste"
-L["Don't show this panel, only datatexts assinged to it"] = "Diese Leiste nicht anzeigen, ausser wenn ein Infotext zugewiesen ist"
+L["Don't show this panel, only datatexts assigned to it."] = "Diese Leiste nicht anzeigen, ausser wenn ein Infotext zugewiesen ist"
 L["Override Chat DT Panels"] = "Chat Infotextleisten überschreiben"
 L["This will have S&L handle chat datatext panels and place them below the left & right chat panels.\n\n|cffFF0000Note:|r When you first enabled, you may need to move the chat panels up to see your datatext panels."] = "Dieses erlaubt das S&L die Chatinfotexte bearbeitet und sie unter dem rechten und linken Chatfenster positioniert.\n\n|cffFF0000Hinweis:|r Bei erstmaliger Aktivierung musst du vielleicht die Chatfenster nach oben bewegen um die Infotexte zu sehen."
 L["S&L Datatexts"] = "S&L Infotexte"
@@ -392,8 +392,8 @@ L["Show Miscellaneous Currency"] = "Zeige Verschiedene Währungen"
 L["Show Zero Currency"] = "Zeige Null Währung"
 L["Show Icons"] = "Zeige Symbol"
 L["Show Faction Totals"] = "Zeige Fraktionen Total"
-L["Show Unsed Currency"] = "Zeige ungenutzte Währung"
-L["These options are for modifing the Shadow & Light Friends datatext."] = "Diese Optionen sind zum bearbeiten des Shadow & Light Freundes-Infotexts."
+L["Show Unused Currencies"] = "Zeige ungenutzte Währung"
+L["These options are for modifying the Shadow & Light Friends datatext."] = "Diese Optionen sind zum bearbeiten des Shadow & Light Freundes-Infotexts."
 L["Hide In Combat"] = "Im Kampf verstecken"
 L["Will not show the tooltip while in combat."] = "Währung du dich im Kampf befindest, wird der Tooltip nicht angezeigt."
 L["Hide Friends"] = "Freunde verstecken"
@@ -404,11 +404,11 @@ L["Show total friends in the datatext."] = "Zeigt die Gesamtanzahl der Freunde i
 L["Hide Hints"] = "Hinweise verstecken"
 L["Hide the hints in the tooltip."] = "Verstecke Hinweise im Tooltip"
 L["Expand RealID"] = "RealID erweitern"
-L["Display realid with two lines to view broadcasts."] = "Zeigt die RealID in zwei Zeilen an, um die Statusnachrichten zu sehen."
+L["Display RealID with two lines to view broadcasts."] = "Zeigt die RealID in zwei Zeilen an, um die Statusnachrichten zu sehen."
 L["Autohide Delay:"] = "Autoverstecken Verzögerung:"
 L["Adjust the tooltip autohide delay when mouse is no longer hovering of the datatext."] = "Ändert die Tooltip"
 L["S&L Guild"] = "S&L Gilde"
-L["These options are for modifing the Shadow & Light Guild datatext."] = "Diese Optionen sind zum Verändern des Shadow & Light Gilden-Infotext"
+L["These options are for modifying the Shadow & Light Guild datatext."] = "Diese Optionen sind zum Verändern des Shadow & Light Gilden-Infotext"
 L["Show total guild members in the datatext."] = "Zeige die Gesamtzahl der Gildenmitglieder im Infotext."
 L["Hide MOTD"] = "Verstecke GNDT"
 L["Hide the guild's Message of the Day in the tooltip."] = "Versteckt die Gildennachricht des Tages im Tooltip."
@@ -417,7 +417,7 @@ L["Minimize the Guild Datatext."] = "Minimiert den Gilden-Infotext."
 L["Hide Guild Name"] = "Verstecke den Gildennamen"
 L["Hide the guild's name in the tooltip."] = "Versteckt den Gildennamen im Tooltip."
 L["S&L Mail"] = "S&L Post"
-L["These options are for modifing the Shadow & Light Mail datatext."] = "Diese Optionen sind zum Verändern des Shadow & Light Post-Infotext."
+L["These options are for modifying the Shadow & Light Mail datatext."] = "Diese Optionen sind zum Verändern des Shadow & Light Post-Infotext."
 L["Minimap icon"] = "Minikarten Symbol"
 L["If enabled will show new mail icon on minimap."] = "Wenn aktiviert, wird das Postsymbol an der Minikarte angezeigt."
 L["Options below are for standard ElvUI's durability datatext."] = "Folgende Optionen sinnd für den Standard ElvUI Haltbarkeits-Infotext."
@@ -438,7 +438,7 @@ L["Amount"] = "Anzahl"
 L["Order of each toon. Smaller numbers will go first"] = "Anordnung von jedem Twink. Kleiner Zahlen werden zu erst angezeigt."
 L["Tracked"] = "Verfolgt"

---Enhnced Shadows
+--Enhanced Shadows
 L["Enhanced Shadows"] = "Erweiterte Schatten"
 L["Use shadows on..."] = "Benutze Schatten auf..."
 L["SLE_EnhShadows_BarButtons_Option"] = "Leiste %s Tasten"
@@ -460,13 +460,13 @@ L["Block button"] = "Sperrtaste"
 L["Create a button in character frame to allow temp blocking of auto set swap."] = "Erzeugt einen Knopf im Charakterfenster der erlaubt das Autowechseln vom Ausrüstungsset zu deaktivieren."
 L["Ignore zone change"] = "Ignoriere Zonenwechsel"
 L["Swap sets only on specialization change ignoring location change when. Does not influence entering/leaving instances and bg/arena."] = "Wechselt Ausrüstungssets nur wenn die Spezialisierung geändert wird. Beeinflusst nicht das betreten/verlassen von Instanzen und Schlachtfeld/Arena."
-L["Equipement conditions"] = true
+L["Equipment conditions"] = true
 L["SLE_EM_SET_NOT_EXIST"] = "Equipment set |cff9482c9%s|r doesn't exist!"
 L["SLE_EM_TAG_INVALID"] = "Invalid tag: %s"
 L["SLE_EM_TAG_INVALID_TALENT_TIER"] = "Invalid argument for talent tag. Tier is |cff9482c9%s|r, should be from 1 to 7."
 L["SLE_EM_TAG_INVALID_TALENT_COLUMN"] = "Invalid argument for talent tag. Column is |cff9482c9%s|r, should be from 1 to 3."
 L["SLE_EM_TAG_DOT_WARNING"] = "Wrong separator for conditions detected. You need to use commas instead of dots."
-L["SLE_EM_CONDITIONS_DESC"] = [[Determines conditions under which specified sets are equipeed.
+L["SLE_EM_CONDITIONS_DESC"] = [[Determines conditions under which specified sets are equipped.
 This works as macros and controlled by a set of tags as seen below.]]
 L["SLE_EM_TAGS_HELP"] = [[Following tags and parameters are eligible for setting equip condition:
 |cff3cbf27solo|r - when you are solo without any group;
@@ -476,7 +476,7 @@ L["SLE_EM_TAGS_HELP"] = [[Following tags and parameters are eligible for setting
 |cff3cbf27talent|r - specified talent. Usage [talent:<tier>/<column>] tier is the row going from 1 on lvl 15 to 7 and lvl 100, column is the column in said row from 1 to 3;
 |cff3cbf27instance|r - if in instance. Can be of specified instance type - [instance:<type>]. Types are party, raid and scenario. If not specified will be true for any instance;
 |cff3cbf27pvp|r - if on BG, arena or world pvp area. Available arguments: pvp, arena;
-|cff3cbf27difficulty|r - defines the difficulty of the instance. Argumants are: normal, heroic, lfr, challenge, mythic;
+|cff3cbf27difficulty|r - defines the difficulty of the instance. Arguments are: normal, heroic, lfr, challenge, mythic;

 Example: [solo] Set1; [party:4, spec:3] Set2; [instance:raid, difficulty:heroic] Set3
 ]]
@@ -494,7 +494,7 @@ L["Automatically disenchant uncommon (green) quality items at max level"] = "Ent
 L["Loot Quality"] = "Beutequalität"
 L["Sets the auto greed/disenchant quality\n\nUncommon: Rolls on Uncommon only\nRare: Rolls on Rares & Uncommon"] = "Setzt die Auto Gier/Entzaubern auf die Qualität\n\nUngewöhnlich: Rollt nur auf ungewöhnliche Gegenstände\nRare: Rollt auf rare & ungewöhnliche Gegenstände"
 L["Roll based on level."] = "Wurf basierend auf Level."
-L["This will auto-roll if you are above the given level if: You cannot equip the item being rolled on, or the ilevel of your equipped item is higher than the item being rolled on or you have an heirloom equipped in that slot"] = "Dieses wird automatisch auf Gegenstände würfeln über dem eingestelltem Level wenn: Du den Gegenstand nicht benutzen kannst oder das Itemlevel von deinem ausgerüstetem Gegenstand höher ist oder du ein Account Gegenstand auf dem Slot trägst."
+L["This will auto-roll if you are above the given level if: You cannot equip the item being rolled on, or the iLevel of your equipped item is higher than the item being rolled on or you have an heirloom equipped in that slot"] = "Dieses wird automatisch auf Gegenstände würfeln über dem eingestelltem Level wenn: Du den Gegenstand nicht benutzen kannst oder das Itemlevel von deinem ausgerüstetem Gegenstand höher ist oder du ein Account Gegenstand auf dem Slot trägst."
 L["Level to start auto-rolling from"] = "Level auf dem das Autowürfeln startet"
 L["Loot Announcer"] = "Beute Ankündigung"
 L["AUTOANNOUNCE_DESC"] = "When enabled, will automatically announce the loot when the loot window opens.\n\n|cffFF0000Note:|r Raid Lead, Assist, & Master Looter Only."
@@ -508,7 +508,7 @@ L["Select chat channel to announce loot to."] = "Wählt den Kanal aus wo der Loo
 L["Loot Roll History"] = "Würfelverlauf"
 L["LOOTH_DESC"] = "Dieses sind Einstellungen um das Würfelverlauf Fenster zu bearbeiten."
 L["Auto hide"] = "Automatisches Verstecken"
-L["Automaticaly hides Loot Roll History frame when leaving the instance."] = "Versteckt automatisch das Würfelverlaufs Fenster wenn du eine Instanz verlässt."
+L["Automatically hides Loot Roll History frame when leaving the instance."] = "Versteckt automatisch das Würfelverlaufs Fenster wenn du eine Instanz verlässt."
 L["Sets the alpha of Loot Roll History frame."] = "Setzt den alpha vom Würfelverlaufs Fenster"
 L["Channels"] = "Kanäle"
 L["Private channels"] = "Private Kanäle"
@@ -521,7 +521,7 @@ L["SLE_MEDIA_ZONES"] = {
 	"Moscow",
 	"Moon Base",
 	"Goblin Spa Resort",
-	"Illuminaty Headquaters",
+	"Illuminati Headquarters",
 	"Elv's Closet",
 	"BlizzCon",
 }
@@ -631,20 +631,20 @@ L["A different look/feel vehicle bar"] = true

 --Nameplates
 L["Target Count"] = true
-L["Display the number of party / raid members targetting the nameplate unit."] = true
+L["Display the number of party / raid members targeting the nameplate unit."] = true
 L["Threat Text"] = true
 L["Display threat level as text on targeted, boss or mouseover nameplate."] = true

 --Professions
 L["Deconstruct Mode"] = true
-L["Create a button in your bag frame to switch to deconstrution mode allowing you to easily disenchant/mill/prospect and pick locks."] = true
+L["Create a button in your bag frame to switch to deconstruction mode allowing you to easily disenchant/mill/prospect and pick locks."] = true
 L["Actionbar Proc"] = true
 L["Actionbar Autocast"] = true
 L["Show glow on bag button"] = true
 L["Show glow on the deconstruction button in bag when deconstruction mode is enabled.\nApplies on next mode toggle."] = true
 L["Scroll"] = "Rolle"
 L["Missing scroll item for spellID %d. Please report this at the Shadow&Light Ticket Tracker."] = "Fehlende Rollen Item für ZauberID %d. Bitte berichte es auf den Shadow&Light Ticket Tracker."
-L["Sets style of glow around item available for deconstruction while in deconstruct mode. Autocast is less intence but also less noticeable."] = true
+L["Sets style of glow around item available for deconstruction while in deconstruct mode. Autocast is less intense but also less noticeable."] = true
 L["Enchant Scroll Button"] = true
 L["Create a button for applying selected enchant on the scroll."] = true
 L["Following options are global and will be applied to all characters on account."] = true
@@ -686,12 +686,12 @@ L["Announce"] = true
 L["Announce in chat if duel was rejected."] = true
 L["Show your PvP killing blows as a popup."] = true
 L["KB Sound"] = true
-L["Play sound when Kkilling blows popup is shown."] = true
+L["Play sound when killing blows popup is shown."] = true

 --Quests
 L["Rested"] = true
 L["Auto Reward"] = true
-L["Automatically selects a reward with higherst selling price when quest is completed. Does not really finish the quest."] = true
+L["Automatically selects a reward with highest selling price when quest is completed. Does not really finish the quest."] = true

 --Raid Marks
 L["Raid Markers"] = "Schlachtzugs-Markierungen"
@@ -840,10 +840,10 @@ L["Red Icon"] = true
 L["Aura Bars Texture"] = true
 L["Higher Overlay Portrait"] = true
 L["Overlay Portrait Alpha"] = true
-L["Makes frame portrait visible regardles of health level when overlay portrait is set."] = true
+L["Makes frame portrait visible regardless of health level when overlay portrait is set."] = true
 L["Classbar Texture"] = true
 L["Resize Health Prediction"] = true
-L["Slightly chages size of health prediction bars."] = true
+L["Slightly changes size of health prediction bars."] = true
 L["Always Compare Items"] = true
 L["Custom Texture"] = "Benutzerdefinierte Textur"

@@ -861,19 +861,19 @@ L["Set the offset from the bottom border of the screen."] = true
 --Help
 L["About/Help"] = true
 L["About"] = true
-L["SLE_DESC"] = [=[|cff9482c9Shadow & Light|r is an extention of ElvUI. It adds:
+L["SLE_DESC"] = [=[|cff9482c9Shadow & Light|r is an extension of ElvUI. It adds:
 - a lot of new features
 - more customization options for existing ones

-|cff3cbf27Note:|r It is compatible with most of addons and ElvUI plugins available. But some functions may be unaccesable to avoid possible conflicts.]=]
+|cff3cbf27Note:|r It is compatible with most of addons and ElvUI plugins available. But some functions may be unavailable to avoid possible conflicts.]=]
 L["Links"] = true
 L["LINK_DESC"] = [[Following links will direct you to the Shadow & Light's pages on various sites.]]

 --FAQ--
 L["FAQ_DESC"] = "This section contains some questions about ElvUI and Shadow & Light."
 L["FAQ_Elv_1"] = [[|cff30ee30Q: Where can I cat ElvUI support?|r
-|cff9482c9A:|r Best way is official forum - tukui.org/forums/
-For bug reports you can also use bug tracker - git.tukui.org/Elv/elvui/issues]]
+|cff9482c9A:|r Best way is official forum - https://www.tukui.org/forum/
+For bug reports you can also use bug tracker - https://git.tukui.org/elvui/elvui/issues]]
 L["FAQ_Elv_2"] = [[|cff30ee30Q: Do I need to have good English in order to do so?|r
 |cff9482c9A:|r English is official language of tukui.org forums so most posts in there are in English.
 But this doesn't mean it's the only language used there. You will be able to find posts in Spanish, French, German, Russian, Italian, etc.
@@ -899,7 +899,7 @@ L["FAQ_Elv_5"] = [[|cff30ee30Q: What are ElvUI slash (chat) commands?|r
 /moveui - Allows to move stuff around
 /resetui - Resets your entire UI]]
 L["FAQ_sle_1"] = [[|cff30ee30Q: What to do if I encounter an error is Shadow & Light?|r
-|cff9482c9A:|r Pretty much the same as for ElvUI (see it's faq section ) but you'll have to provide S&L version too.]]
+|cff9482c9A:|r Pretty much the same as for ElvUI (see it's FAQ section) but you'll have to provide S&L version too.]]
 L["FAQ_sle_2"] = [[|cff30ee30Q: Does Shadow & Light have the same language policy as ElvUI?|r
 |cff9482c9A:|r Yes. But S&L actually have two official languages - English and Russian.]]
 L["FAQ_sle_3"] = [[|cff30ee30Q: Why are layouts' screenshots on download page are different from what I see in game?|r
diff --git a/ElvUI_SLE/locales/russian.lua b/ElvUI_SLE/locales/russian.lua
index b5ef4b3..5026295 100644
--- a/ElvUI_SLE/locales/russian.lua
+++ b/ElvUI_SLE/locales/russian.lua
@@ -124,9 +124,9 @@ L["Checked Texture"] = "Текстура выделения"
 L["Highlight the button of the spell with areal effect until the area is selected."] = "Пдсвечивает кнопку с эффектом по области пока не будет выбрана точка применения."
 L["Checked Texture Color"] = "Цвет выделения"
 L["Transparent Backdrop"] = "Прозрачный фон"
-L["Sets actiobars' backgrounds to transparent template."] = "Делает фон панелей команд прозрачным."
+L["Sets actionbar's background to transparent template."] = "Делает фон панелей команд прозрачным."
 L["Transparent Buttons"] = "Прозрачные кнопки"
-L["Sets actiobars buttons' backgrounds to transparent template."] = "Делает кнопки панелей команд прозрачными"
+L["Sets actionbar button's background to transparent template."] = "Делает кнопки панелей команд прозрачными"

 --Armory
 L["Average"] = "Средний"
@@ -160,9 +160,9 @@ L["Inspect Armory"] = "Осмотр"
 L["Full Item Level"] = "Полный уровень предметов"
 L["Show both equipped and average item levels."] = "Отображать и уровень одетых предметов, и общий средний уровень."
 L["Item Level Coloring"] = "Окраска уровней предметов"
-L["Color code item levels values. Equipped will be gradient, avarage - selected color."] = "Окрашивает значения уровней предметов. Цвет уровня одетых вещей будет градиентом, цвет среднего урвоня по выбору."
+L["Color code item levels values. Equipped will be gradient, average - selected color."] = "Окрашивает значения уровней предметов. Цвет уровня одетых вещей будет градиентом, цвет среднего урвоня по выбору."
 L["Color of Average"] = "Цвет стреднего"
-L["Sets the color of avarage item level."] = "Устанавливает цвет среднего уровня предметов."
+L["Sets the color of average item level."] = "Устанавливает цвет среднего уровня предметов."
 L["Only Relevant Stats"] = "Только подходящие"
 L["Show only those primary stats relevant to your spec."] = "Отображает только те основные характеристики, что подходят вашей текущей специализации."
 L["SLE_ARMORY_POINTS_AVAILABLE"] = "Очков доступно: %s"
@@ -215,7 +215,7 @@ L["Fade"] = "Появление"
 L["Tip time"] = "Длительность подсказки"
 L["Number of seconds tip will be shown before changed to another."] = "Кол-во секунд, которое будет показана каждая подсказка."
 L["Title font"] = "Зона"
-L["Subitle font"] = "Субзона"
+L["Subtitle font"] = "Субзона"
 L["Date font"] = "Дата"
 L["Player info font"] = "Информация"
 L["Tips font"] = "Подсказки"
@@ -268,15 +268,15 @@ L["Displays an icon near your Guild Master in chat.\n\n|cffFF0000Note:|r Some me
 L["Chat Editbox History"] = "История ввода"
 L["The amount of messages to save in the editbox history.\n\n|cffFF0000Note:|r To disable, set to 0."] = "Количество сообщений, введенных вами, которое будет сохранено между сеансами.\n\n|cffFF0000Напоминание:|r Для отключения, установите на 0."
 L["Filter DPS meters' Spam"] = "Фильтровать отчеты о УВС"
-L["Replaces long reports from damage meters with a clickeble hyperlink to reduce chat spam.\nWorks correctly only with general reports such as DPS or HPS. May fail to filter te report of other things"] = "Заменяет длиные отчеты от аддонов для измерения УВС на гиперссылку, сокращая уровень спама в чате.\nКорректно работает с отчетами урона и исцеления. Может не отфильтровать другие специфические отчеты."
+L["Replaces long reports from damage meters with a clickable hyperlink to reduce chat spam.\nWorks correctly only with general reports such as DPS or HPS. May fail to filter the report of other things."] = "Заменяет длиные отчеты от аддонов для измерения УВС на гиперссылку, сокращая уровень спама в чате.\nКорректно работает с отчетами урона и исцеления. Может не отфильтровать другие специфические отчеты."
 L["Texture Alpha"] = "Прозрачность текстур"
 L["Allows separate alpha setting for textures in chat"] = "Включает отдельную настройку прозрачности для текстур в чате"
 L["Chat Frame Justify"] = "Выравнивание текста"
 L["Identify"] = "Определить"
-L["Showes the message in each chat frame containing frame's number."] = "Оображает на каждой вкладке сообщеине с ее идентификатором."
+L["Shows the message in each chat frame containing frame's number."] = "Оображает на каждой вкладке сообщеине с ее идентификатором."
 L["This is %sFrame %s|r"] = "Это %sВкладка %s|r"
 L["Loot Icons"] = "Иконки добычи"
-L["Showes icons of items looted/created near respective messages in chat. Does not affect usual messages."] = "Отображает иконки созданных/полученных предметов в соответствующих сообщениях чата. Не влияет на обычные сообщения."
+L["Shows icons of items looted/created near respective messages in chat. Does not affect usual messages."] = "Отображает иконки созданных/полученных предметов в соответствующих сообщениях чата. Не влияет на обычные сообщения."
 L["Frame 1"] = "Вкладка 1"
 L["Frame 2"] = "Вкладка 2"
 L["Frame 3"] = "Вкладка 3"
@@ -294,11 +294,11 @@ L["Selected Indicator"] = "Индитакор активной"
 L["Shows you which of docked chat tabs is currently selected."] = "Показывает какая из закрепленных вкладок сейчас активна."
 L["Chat history size"] = "Размер истории чата"
 L["Sets how many messages will be stored in history."] = "Кол-во сообщений, сохраняемых в истории чата."
-L["Following options determine which channels to save in chat history.\nNote: disabling a channel will immideately delete saved info for that channel."] = "Следующие опции задают каналы, которые будут сохраняться в истории чата.\nОбратите внимание: отключение канала тутже отчистит историю чата от сообщений из этого канала."
+L["Following options determine which channels to save in chat history.\nNote: disabling a channel will immediately delete saved info for that channel."] = "Следующие опции задают каналы, которые будут сохраняться в истории чата.\nОбратите внимание: отключение канала тутже отчистит историю чата от сообщений из этого канала."
 L["Alt-Click Invite"] = "Альт-клик для приглашения"
 L["Allows you to invite people by alt-clicking their names in chat."] = "Позволяет приглашать людей в группу кликом по их именам с зажатым Alt."
 L["Invite links"] = "Ссылки для приглашения"
-L["Convets specified keywords to links that automatically invite message's author to group."] = "Превращает указаные слова в ссылки, клик по которым пригласит автора сообщения в группу."
+L["Converts specified keywords to links that automatically invite message's author to group."] = "Превращает указаные слова в ссылки, клик по которым пригласит автора сообщения в группу."
 L["Link Color"] = "Цвет ссылки"
 L["Invite Keywords"] = "Ключевые слова для приглашения"
 L["Chat Setup Delay"] = "Задержка подключения ата"
@@ -366,13 +366,13 @@ L["No Mail"] = "Нет писем"
 L["Range"] = "Дальность"
 L["SLE_AUTHOR_INFO"] = "\"Shadow & Light\" от Darth Predator'а и Repooc'а"
 L["SLE_CONTACTS"] = [=[При возникновении вопросов, предложений и прочего обращаться:
-http://git.tukui.org/repooc/elvui-shadowandlight]=]
+https://git.tukui.org/Darth_Predator/elvui-shadowandlight]=]
 L["Additional Datatext Panels"] = "Дополнительные панели инфо-текстов"
 L["DP_DESC"] = [=[Дополнительные панели под информационные тексты.
 Всего здесь 8 дополнительных панелей и 20 дополнительных слотов под инфо-тексты.]=]
 L["Some datatexts that Shadow & Light are supplied with, has settings that can be modified to alter the displayed information."] = "Некоторые инфо-тексты, предоставляемые Shadow & LIght, имеют настройки, изменяющие отображаемую информацию."
 L["Sets size of this panel"] = "Установить ширину панели"
-L["Don't show this panel, only datatexts assinged to it"] = "Не показывать саму панель, а только назначенные на нее инфо-тексты"
+L["Don't show this panel, only datatexts assigned to it."] = "Не показывать саму панель, а только назначенные на нее инфо-тексты"
 L["Override Chat DT Panels"] = "Изменить инфо-панели чата"
 L["This will have S&L handle chat datatext panels and place them below the left & right chat panels.\n\n|cffFF0000Note:|r When you first enabled, you may need to move the chat panels up to see your datatext panels."] = "S&L перенесет панели информации чатов. Информационные панели будут перемещены под панели чата. \n\n|cffFF0000Внимание:|r При первой активации может потребоваться вручную переместить панели чата, чтобы увидеть инфо-панели."
 L["S&L Datatexts"] = "Инфо-тексты S&L"
@@ -389,8 +389,8 @@ L['Show Miscellaneous Currency'] = "Показывать прочую валют
 L['Show Zero Currency'] = "Показывать отсутствующую валюту"
 L['Show Icons'] = "Показывать иконки"
 L['Show Faction Totals'] = "Показывать сумму по фракциям"
-L['Show Unsed Currency'] = "Показывать неиспользуемую валюту"
-L["These options are for modifing the Shadow & Light Friends datatext."] = "Опции для настройки инфо-текста S&L Friends."
+L['Show Unused Currencies'] = "Показывать неиспользуемую валюту"
+L["These options are for modifying the Shadow & Light Friends datatext."] = "Опции для настройки инфо-текста S&L Friends."
 L["Hide In Combat"] = "Скрывать в бою"
 L["Will not show the tooltip while in combat."] = "Не отображать подсказки инфо-текста в бою."
 L["Hide Friends"] = "Скрыть друзей"
@@ -401,11 +401,11 @@ L["Show total friends in the datatext."] = "Показывать общее ко
 L["Hide Hints"] = "Скрыть управление"
 L["Hide the hints in the tooltip."] = "Скрывать инструкцию по управлению в подсказке инфо-текста."
 L["Expand RealID"] = "Развернуть RealID"
-L["Display realid with two lines to view broadcasts."] = "Отображать информацию друзей по RealID в две строки для отображения рассылки."
+L["Display RealID with two lines to view broadcasts."] = "Отображать информацию друзей по RealID в две строки для отображения рассылки."
 L["Autohide Delay:"] = "Задержка скрывания"
 L["Adjust the tooltip autohide delay when mouse is no longer hovering of the datatext."] = "Устанавливает время исчезновения подсказки, после ухода курсора с инфо-текста."
 L["S&L Guild"] = true
-L["These options are for modifing the Shadow & Light Guild datatext."] = "Опции для настройки инфо-текста S&L Guild."
+L["These options are for modifying the Shadow & Light Guild datatext."] = "Опции для настройки инфо-текста S&L Guild."
 L["Show total guild members in the datatext."] = "Показывать общее кол-во членов гильдии на инфо-тексте."
 L["Hide MOTD"] = "Скрыть сообщение дня"
 L["Hide the guild's Message of the Day in the tooltip."] = "Скрывает сообщение дня гильдии на подсказке."
@@ -414,7 +414,7 @@ L["Minimize the Guild Datatext."] = "Минимизировать состав
 L["Hide Guild Name"] = "Скрыть название гильдии"
 L["Hide the guild's name in the tooltip."] = "Скрывает название гильдии на подсказке."
 L["S&L Mail"] = true
-L["These options are for modifing the Shadow & Light Mail datatext."] = "Опции для настройки инфо-текста S&L Mail"
+L["These options are for modifying the Shadow & Light Mail datatext."] = "Опции для настройки инфо-текста S&L Mail"
 L["Minimap icon"] = "Иконка на миникарте"
 L["If enabled will show new mail icon on minimap."] = "Если включено, то иконка почты на миникарте будет отображаться."
 L["Options below are for standard ElvUI's durability datatext."] = "Опции ниже предназначены для стандартного инфо-тектса прочности."
@@ -437,7 +437,7 @@ L["Amount"] = "Количество"
 L["Order of each toon. Smaller numbers will go first"] = "Порядок персонажей. Показ в порядке возрастания номера."
 L["Tracked"] = "Отслеживание"

---Enhnced Shadows
+--Enhanced Shadows
 L["Enhanced Shadows"] = "Улучшенные тени"
 L["Use shadows on..."] = "Использовать тени на..."
 L["SLE_EnhShadows_BarButtons_Option"] = "Кнопки панели %s"
@@ -459,7 +459,7 @@ L["Block button"] = "Кнопка блокировки"
 L["Create a button in character frame to allow temp blocking of auto set swap."] = "Создать в окне персонажа кнопку, позволяющую временно отключить автоматическую смену комплектов."
 L["Ignore zone change"] = "Игнорировать смену зоны"
 L["Swap sets only on specialization change ignoring location change when. Does not influence entering/leaving instances and bg/arena."] = "Изменять комплект только при смене специализации, игнорируя изменение локации. Не влиет на вход/выход из подземелий и полей боя/арен."
-L["Equipement conditions"] = "Условия экипировки"
+L["Equipment conditions"] = "Условия экипировки"
 L["SLE_EM_SET_NOT_EXIST"] = "Комплекта |cff9482c9%s|r не существует!"
 L["SLE_EM_TAG_INVALID"] = "Неверный тэг: %s"
 L["SLE_EM_TAG_INVALID_TALENT_TIER"] = "Неверный параметр для тэга talent. Указан ряд |cff9482c9%s|r, должен быть от 1 до 7."
@@ -493,7 +493,7 @@ L["Automatically disenchant uncommon (green) quality items at max level"] = "А
 L["Loot Quality"] = "Качество добычи"
 L["Sets the auto greed/disenchant quality\n\nUncommon: Rolls on Uncommon only\nRare: Rolls on Rares & Uncommon"] = "Устанавливает качество предмета для автоматических бросков.\n\nНеобычное: разыгрывает только зеленые\nРедкие: разыгрывает синие и зеленые."
 L["Roll based on level."] = "Уровень розыгрыша"
-L["This will auto-roll if you are above the given level if: You cannot equip the item being rolled on, or the ilevel of your equipped item is higher than the item being rolled on or you have an heirloom equipped in that slot"] = "Автоматически разыгрывать добычу после установленного уровня, если: вы не можете надеть предмет, или надетый на вас предмет выше уровнем, или в этом слоте у вас фамильный предмет"
+L["This will auto-roll if you are above the given level if: You cannot equip the item being rolled on, or the iLevel of your equipped item is higher than the item being rolled on or you have an heirloom equipped in that slot"] = "Автоматически разыгрывать добычу после установленного уровня, если: вы не можете надеть предмет, или надетый на вас предмет выше уровнем, или в этом слоте у вас фамильный предмет"
 L["Level to start auto-rolling from"] = "Минимальный уровень розыгрыша"
 L["Loot Announcer"] = "Оповещение о добыче"
 L["AUTOANNOUNCE_DESC"] = "When enabled, will automatically announce the loot when the loot window opens.\n\n|cffFF0000Note:|r Raid Lead, Assist, & Master Looter Only."
@@ -508,7 +508,7 @@ L["Select chat channel to announce loot to."] = "Канал чата, для в
 L["Loot Roll History"] = "История добычи"
 L["LOOTH_DESC"] = "Опции, задающие поведение окна истории добычи."
 L["Auto hide"] = "Автоматически скрывать"
-L["Automaticaly hides Loot Roll History frame when leaving the instance."] = "Автоматически скрывать окно истории добычи Blizzard при выходе из подземелья."
+L["Automatically hides Loot Roll History frame when leaving the instance."] = "Автоматически скрывать окно истории добычи Blizzard при выходе из подземелья."
 L["Channels"] = "Каналы"
 L["Private channels"] = "Личные сообщения"
 L["Incoming"] = "Входящие"
@@ -636,20 +636,20 @@ L["A different look/feel vehicle bar"] = "Измененный вид панел

 --Nameplates
 L["Target Count"] = "Число выделений"
-L["Display the number of party / raid members targetting the nameplate unit."] = "Показывать количество членов группы/рейда, выбравших в цель этот юнит."
+L["Display the number of party / raid members targeting the nameplate unit."] = "Показывать количество членов группы/рейда, выбравших в цель этот юнит."
 L["Threat Text"] = "Текст угрозы"
 L["Display threat level as text on targeted, boss or mouseover nameplate."] = "Отображает текст угрозы на индикаторе цели, босса или юнита под курсором."

 --Professions
 L["Deconstruct Mode"] = "Режим распыления"
-L["Create a button in your bag frame to switch to deconstrution mode allowing you to easily disenchant/mill/prospect and pick locks."] = "Создает в сумках кнопку для переключения в режим распыления, позворяющий распылять/просеивать/перетирать, а также вскрывать замки."
+L["Create a button in your bag frame to switch to deconstruction mode allowing you to easily disenchant/mill/prospect and pick locks."] = "Создает в сумках кнопку для переключения в режим распыления, позворяющий распылять/просеивать/перетирать, а также вскрывать замки."
 L["Actionbar Proc"] = "Прок панелей команд"
 L["Actionbar Autocast"] = "Эффект автопременения"
 L["Show glow on bag button"] = "Отображать свечение на кнопке"
 L["Show glow on the deconstruction button in bag when deconstruction mode is enabled.\nApplies on next mode toggle."] = "Подсвечивать кнопку режима распыления, когда режим активен\nПрименяется после следующего переключения режима."
 L["Scroll"] = "Свиток"
 L["Missing scroll item for spellID %d. Please report this at the Shadow&Light Ticket Tracker."] = true
-L["Sets style of glow around item available for deconstruction while in deconstruct mode. Autocast is less intence but also less noticeable."] = "Устанавливает стил свечения вокруг предмета, пригодного для распыления, когда режим активен. Атопременение менее яркое, но также менее заметное."
+L["Sets style of glow around item available for deconstruction while in deconstruct mode. Autocast is less intense but also less noticeable."] = "Устанавливает стил свечения вокруг предмета, пригодного для распыления, когда режим активен. Атопременение менее яркое, но также менее заметное."
 L["Enchant Scroll Button"] = "Кнопка зачарования свитка"
 L["Create a button for applying selected enchant on the scroll."] = "Создать кнопку для применнеия чар к свитку."
 L["Following options are global and will be applied to all characters on account."] = "Следующие опции глобальны и применяются ко всем персонажам учетной записи."
@@ -691,12 +691,12 @@ L["Announce"] = "Сообщать"
 L["Announce in chat if duel was rejected."] = "Сообщать в чат, когда запрос был отклонен."
 L["Show your PvP killing blows as a popup."] = "Отображать смертельные удары в пвп всплывающим окном."
 L["KB Sound"] = "Звук"
-L["Play sound when Kkilling blows popup is shown."] = "Проигрывать звук при нанесении смертельного удара."
+L["Play sound when killing blows popup is shown."] = "Проигрывать звук при нанесении смертельного удара."

 --Quests
 L["Rested"] = "Отдых"
 L["Auto Reward"] = "Автоматическая награда"
-L["Automatically selects a reward with higherst selling price when quest is completed. Does not really finish the quest."] = "Автоматическивыбирать награду с наивысшей стоимостью при сдаче квеста."
+L["Automatically selects a reward with highest selling price when quest is completed. Does not really finish the quest."] = "Автоматическивыбирать награду с наивысшей стоимостью при сдаче квеста."

 --Raid Marks
 L["Raid Markers"] = "Рейдовые Метки"
@@ -841,10 +841,10 @@ L["Red Icon"] = "Красная иконка"
 L["Aura Bars Texture"] = "Текстура полос аур"
 L["Higher Overlay Portrait"] = "Наложение портрета над рамкой"
 L["Overlay Portrait Alpha"] = "Прозрачность портрета при наложении"
-L["Makes frame portrait visible regardles of health level when overlay portrait is set."] = "Делает портрет на этой рамке видимым не зависимо от кол-ва оставшегося здоровья при наложении."
+L["Makes frame portrait visible regardless of health level when overlay portrait is set."] = "Делает портрет на этой рамке видимым не зависимо от кол-ва оставшегося здоровья при наложении."
 L["Classbar Texture"] = "Текстура классовой полосы"
 L["Resize Health Prediction"] = "Подогнать входящее исцеление"
-L["Slightly chages size of health prediction bars."] = "Немного изменяет размер полос входящего исцеления."
+L["Slightly changes size of health prediction bars."] = "Немного изменяет размер полос входящего исцеления."
 L["Custom Texture"] = "Своя текстура"


@@ -873,8 +873,8 @@ L["LINK_DESC"] = [[Ниже представлены ссылки на стра
 --FAQ--
 L["FAQ_DESC"] = "Эта секция содержит некоторые вопросы о ElvUI и Shadow & Light."
 L["FAQ_Elv_1"] = [[|cff30ee30В: Где я могу получить поддержку по ElvUI?|r
-|cff9482c9О:|r Лучше всего на официальном форуме - tukui.org/forums/
-Для сообщения об ошибках лучше использовать тикет треккер - git.tukui.org/Elv/elvui/issues]]
+|cff9482c9О:|r Лучше всего на официальном форуме - https://www.tukui.org/forum/
+Для сообщения об ошибках лучше использовать тикет треккер - https://git.tukui.org/elvui/elvui/issues]]
 L["FAQ_Elv_2"] = [[|cff30ee30В: Нужно ли мне для этого знать английский?|r
 |cff9482c9О:|r Английский является официальным языком на форумах tukui.org, так что большинство сообщений написано на нем.
 Но это не значит, что это единственный дозволенный язык. Вы можете найти сообщения на испанском, французском, немецком, русском, итальянском и других языках.
diff --git a/ElvUI_SLE/modules/Armory/Config.lua b/ElvUI_SLE/modules/Armory/Config.lua
index 842d502..df9a580 100644
--- a/ElvUI_SLE/modules/Armory/Config.lua
+++ b/ElvUI_SLE/modules/Armory/Config.lua
@@ -294,14 +294,14 @@ local function LoadArmoryConfigTable()
 							order = 2,
 							type = "toggle",
 							name = L["Item Level Coloring"],
-							desc = L["Color code item levels values. Equipped will be gradient, avarage - selected color."],
+							desc = L["Color code item levels values. Equipped will be gradient, average - selected color."],
 							disabled = function() return SLE._Compatibility["DejaCharacterStats"] or not E.db.sle.Armory.Character.Stats.IlvlFull end,
 						},
 						AverageColor = {
 							type = 'color',
 							order = 3,
 							name = L["Color of Average"],
-							desc = L["Sets the color of avarage item level."],
+							desc = L["Sets the color of average item level."],
 							hasAlpha = false,
 							disabled = function() return SLE._Compatibility["DejaCharacterStats"] or not E.db.sle.Armory.Character.Stats.IlvlFull end,
 							get = function(info)
diff --git a/ElvUI_SLE/options/actionbars_c.lua b/ElvUI_SLE/options/actionbars_c.lua
index 0b0f670..f2f5b8a 100644
--- a/ElvUI_SLE/options/actionbars_c.lua
+++ b/ElvUI_SLE/options/actionbars_c.lua
@@ -54,7 +54,7 @@ local function configTable()
 				order = 4,
 				type = "toggle",
 				name = L["Transparent Backdrop"],
-				desc = L["Sets actiobars' backgrounds to transparent template."],
+				desc = L["Sets actionbar's background to transparent template."],
 				get = function(info) return E.private.sle.actionbars.transparentBackdrop end,
 				set = function(info, value) E.private.sle.actionbars.transparentBackdrop = value; E:StaticPopup_Show('PRIVATE_RL'); end,
 			},
@@ -62,7 +62,7 @@ local function configTable()
 				order = 5,
 				type = "toggle",
 				name = L["Transparent Buttons"],
-				desc = L["Sets actiobars buttons' backgrounds to transparent template."],
+				desc = L["Sets actionbar button's background to transparent template."],
 				get = function(info) return E.private.sle.actionbars.transparentButtons end,
 				set = function(info, value) E.private.sle.actionbars.transparentButtons = value; E:StaticPopup_Show('PRIVATE_RL'); end,
 			},
diff --git a/ElvUI_SLE/options/afk_c.lua b/ElvUI_SLE/options/afk_c.lua
index 520f924..337f991 100644
--- a/ElvUI_SLE/options/afk_c.lua
+++ b/ElvUI_SLE/options/afk_c.lua
@@ -107,7 +107,7 @@ local function configTable()
 				disabled = function() return not E.private.sle.module.screensaver end,
 				args = {
 					title = CreateFont(1, L["Title font"], "title"),
-					subtitle = CreateFont(2, L["Subitle font"], "subtitle"),
+					subtitle = CreateFont(2, L["Subtitle font"], "subtitle"),
 					date = CreateFont(3,L["Date font"], "date"),
 					player = CreateFont(4,L["Player info font"], "player"),
 					tips = CreateFont(5,L["Tips font"], "tips"),
diff --git a/ElvUI_SLE/options/chat/chat_c.lua b/ElvUI_SLE/options/chat/chat_c.lua
index 2bbf593..0f0482a 100644
--- a/ElvUI_SLE/options/chat/chat_c.lua
+++ b/ElvUI_SLE/options/chat/chat_c.lua
@@ -60,7 +60,7 @@ local function configTable()
 			dpsSpam = {
 				order = 8, type = "toggle",
 				name = L["Filter DPS meters' Spam"],
-				desc = L["Replaces long reports from damage meters with a clickeble hyperlink to reduce chat spam.\nWorks correctly only with general reports such as DPS or HPS. May fail to filter te report of other things"],
+				desc = L["Replaces long reports from damage meters with a clickable hyperlink to reduce chat spam.\nWorks correctly only with general reports such as DPS or HPS. May fail to filter the report of other things."],
 				get = function(info) return E.db.sle.chat.dpsSpam end,
 				set = function(info, value)	E.db.sle.chat.dpsSpam = value; C:SpamFilter() end,
 			},
@@ -125,7 +125,7 @@ local function configTable()
 					identify = {
 						order = 12, type = "execute",
 						name = L["Identify"],
-						desc = L["Showes the message in each chat frame containing frame's number."],
+						desc = L["Shows the message in each chat frame containing frame's number."],
 						func = function() C:IdentifyChatFrames() end,
 					},
 				},
@@ -147,7 +147,7 @@ local function configTable()
 						order = 2,
 						type = "toggle",
 						name = L["Invite links"],
-						desc = L["Convets specified keywords to links that automatically invite message's author to group."],
+						desc = L["Converts specified keywords to links that automatically invite message's author to group."],
 						set = function(info, value) E.db.sle.chat.invite[ info[#info] ]  = value; C:SpamFilter() end,
 					},
 					color = {
diff --git a/ElvUI_SLE/options/chat/history_c.lua b/ElvUI_SLE/options/chat/history_c.lua
index 6740e91..11e68db 100644
--- a/ElvUI_SLE/options/chat/history_c.lua
+++ b/ElvUI_SLE/options/chat/history_c.lua
@@ -41,7 +41,7 @@ local function configTable()
 				order = 4,
 				type = "description",
 				hidden = function() return not E.global.sle.advanced.general end,
-				name = "\n"..L["Following options determine which channels to save in chat history.\nNote: disabling a channel will immideately delete saved info for that channel."],
+				name = "\n"..L["Following options determine which channels to save in chat history.\nNote: disabling a channel will immediately delete saved info for that channel."],
 			},
 			CHAT_MSG_INSTANCE_CHAT = CreateHistoryChannel("CHAT_MSG_INSTANCE_CHAT", 5),
 			CHAT_MSG_INSTANCE_CHAT_LEADER = CreateHistoryChannel("CHAT_MSG_INSTANCE_CHAT_LEADER", 6),
diff --git a/ElvUI_SLE/options/datatexts/currency_c.lua b/ElvUI_SLE/options/datatexts/currency_c.lua
index e9824a2..937756b 100644
--- a/ElvUI_SLE/options/datatexts/currency_c.lua
+++ b/ElvUI_SLE/options/datatexts/currency_c.lua
@@ -88,7 +88,7 @@ local function configTable()
 			zero = CreateCurrencyConfig(8, L["Show Zero Currency"], 'Zero'),
 			icons = CreateCurrencyConfig(9, L["Show Icons"], 'Icons'),
 			faction = CreateCurrencyConfig(10, L["Show Faction Totals"], 'Faction'),
-			unused = CreateCurrencyConfig(11, L["Show Unsed Currency"], 'Unused'),
+			unused = CreateCurrencyConfig(11, L["Show Unused Currencies"], 'Unused'),
 			delete = {
 				order = 12,
 				type = "select",
diff --git a/ElvUI_SLE/options/datatexts/datatexts_c.lua b/ElvUI_SLE/options/datatexts/datatexts_c.lua
index 418e96c..23b7fac 100644
--- a/ElvUI_SLE/options/datatexts/datatexts_c.lua
+++ b/ElvUI_SLE/options/datatexts/datatexts_c.lua
@@ -25,7 +25,7 @@ local function configTable()
 				hide = {
 					order = 3, type = "toggle",
 					name = L["Hide panel background"],
-					desc = L["Don't show this panel, only datatexts assinged to it"],
+					desc = L["Don't show this panel, only datatexts assigned to it."],
 					disabled = function() return not E.db.sle.datatexts["panel"..i].enabled end,
 					get = function(info) return E.db.sle.datatexts["panel"..i].noback end,
 					set = function(info, value) E.db.sle.datatexts["panel"..i].noback = value; DTP:Template(i) end,
@@ -95,7 +95,7 @@ local function configTable()
 				noborders = {
 					order = 13, type = "toggle",
 					name = L["Hide panel background"],
-					desc = L["Don't show this panel, only datatexts assinged to it"],
+					desc = L["Don't show this panel, only datatexts assigned to it."],
 					get = function(info) return E.db.sle.datatexts[name][ info[#info] ] end,
 					set = function(info, value) E.db.sle.datatexts[name][ info[#info] ] = value; E:GetModule("Layout"):SetDataPanelStyle() end,
 				},
diff --git a/ElvUI_SLE/options/datatexts/friends_c.lua b/ElvUI_SLE/options/datatexts/friends_c.lua
index d9b6382..044db9a 100644
--- a/ElvUI_SLE/options/datatexts/friends_c.lua
+++ b/ElvUI_SLE/options/datatexts/friends_c.lua
@@ -12,7 +12,7 @@ local function configTable()
 			header = {
 				order = 1,
 				type = "description",
-				name = L["These options are for modifing the Shadow & Light Friends datatext."],
+				name = L["These options are for modifying the Shadow & Light Friends datatext."],
 			},
 			combat = {
 				order = 2,
@@ -69,7 +69,7 @@ local function configTable()
 				order = 8,
 				type = "toggle",
 				name = L["Expand RealID"],
-				desc = L["Display realid with two lines to view broadcasts."],
+				desc = L["Display RealID with two lines to view broadcasts."],
 				get = function(info) return E.db.sle.dt.friends.expandBNBroadcast end,
 				set = function(info, value) E.db.sle.dt.friends.expandBNBroadcast = value; end,
 			},
diff --git a/ElvUI_SLE/options/datatexts/guild_c.lua b/ElvUI_SLE/options/datatexts/guild_c.lua
index a1ed3fe..7b533f1 100644
--- a/ElvUI_SLE/options/datatexts/guild_c.lua
+++ b/ElvUI_SLE/options/datatexts/guild_c.lua
@@ -12,7 +12,7 @@ local function configTable()
 			header = {
 				order = 1,
 				type = "description",
-				name = L["These options are for modifing the Shadow & Light Guild datatext."],
+				name = L["These options are for modifying the Shadow & Light Guild datatext."],
 			},
 			combat = {
 				order = 2,
diff --git a/ElvUI_SLE/options/datatexts/misc_c.lua b/ElvUI_SLE/options/datatexts/misc_c.lua
index 8843849..e2ebf84 100644
--- a/ElvUI_SLE/options/datatexts/misc_c.lua
+++ b/ElvUI_SLE/options/datatexts/misc_c.lua
@@ -19,7 +19,7 @@ local function configTable()
 			header = {
 				order = 1,
 				type = "description",
-				name = L["These options are for modifing the Shadow & Light Mail datatext."],
+				name = L["These options are for modifying the Shadow & Light Mail datatext."],
 			},
 			icon = {
 				order = 2,
diff --git a/ElvUI_SLE/options/equipmanager_c.lua b/ElvUI_SLE/options/equipmanager_c.lua
index 478fc44..4eb8e71 100644
--- a/ElvUI_SLE/options/equipmanager_c.lua
+++ b/ElvUI_SLE/options/equipmanager_c.lua
@@ -152,7 +152,7 @@ local function configTable()
 						order = 1,
 						type = "input",
 						width = "full",
-						name = L["Equipement conditions"],
+						name = L["Equipment conditions"],
 						desc = L["SLE_EM_CONDITIONS_DESC"],
 						get = function(info) return EM.db.conditions end,
 						set = function(info, value) EM.db.conditions = value; EM:UpdateTags() end
diff --git a/ElvUI_SLE/options/help_c.lua b/ElvUI_SLE/options/help_c.lua
index c746624..98e5e03 100644
--- a/ElvUI_SLE/options/help_c.lua
+++ b/ElvUI_SLE/options/help_c.lua
@@ -81,7 +81,7 @@ local function configTable()
 					},
 					gitlablink = {
 						order = 5, type = 'input', width = 'full', name = L["GitLab Link / Report Errors"],
-						get = function(info) return 'http://git.tukui.org/repooc/elvui-shadowandlight' end,
+						get = function(info) return 'https://git.tukui.org/Darth_Predator/elvui-shadowandlight' end,
 					},
 				},
 			},
diff --git a/ElvUI_SLE/options/loot_c.lua b/ElvUI_SLE/options/loot_c.lua
index df3d33d..38dd12d 100644
--- a/ElvUI_SLE/options/loot_c.lua
+++ b/ElvUI_SLE/options/loot_c.lua
@@ -119,7 +119,7 @@ local function configTable()
 						order = 11,
 						type = "toggle",
 						name = L["Roll based on level."],
-						desc = L["This will auto-roll if you are above the given level if: You cannot equip the item being rolled on, or the ilevel of your equipped item is higher than the item being rolled on or you have an heirloom equipped in that slot"],
+						desc = L["This will auto-roll if you are above the given level if: You cannot equip the item being rolled on, or the iLevel of your equipped item is higher than the item being rolled on or you have an heirloom equipped in that slot"],
 						disabled = function() return not E.db.sle.loot.enable or not E.db.sle.loot.autoroll.enable end,
 						get = function(info) return E.db.sle.loot.autoroll.bylevel end,
 						set = function(info, value) E.db.sle.loot.autoroll.bylevel = value; end,
@@ -247,7 +247,7 @@ local function configTable()
 						order = 3,
 						type = "toggle",
 						name = L["Auto hide"],
-						desc = L["Automaticaly hides Loot Roll History frame when leaving the instance."],
+						desc = L["Automatically hides Loot Roll History frame when leaving the instance."],
 						disabled = function() return not E.db.sle.loot.enable end,
 						get = function(info) return E.db.sle.loot.history.autohide end,
 						set = function(info, value) E.db.sle.loot.history.autohide = value; LT:LootShow() end,
@@ -274,7 +274,7 @@ local function configTable()
 						order = 1,
 						type = "toggle",
 						name = L["Enable"],
-						desc = L["Showes icons of items looted/created near respective messages in chat. Does not affect usual messages."],
+						desc = L["Shows icons of items looted/created near respective messages in chat. Does not affect usual messages."],
 						get = function(info) return E.db.sle.loot.looticons.enable end,
 						set = function(info, value) E.db.sle.loot.looticons.enable = value; LT:LootIconToggle() end,
 					},
diff --git a/ElvUI_SLE/options/nameplates_c.lua b/ElvUI_SLE/options/nameplates_c.lua
index 4ce1376..5331c24 100644
--- a/ElvUI_SLE/options/nameplates_c.lua
+++ b/ElvUI_SLE/options/nameplates_c.lua
@@ -24,7 +24,7 @@ local function configTable()
 						type = "toggle",
 						order = 1,
 						name = L["Enable"],
-						desc = L["Display the number of party / raid members targetting the nameplate unit."],
+						desc = L["Display the number of party / raid members targeting the nameplate unit."],
 						get = function(info) return E.db.sle.nameplates.targetcount[ info[#info] ] end,
 						set = function(info, value) E.db.sle.nameplates.targetcount[ info[#info] ] = value; NP:ConfigureAll() end,
 					},
diff --git a/ElvUI_SLE/options/professions_c.lua b/ElvUI_SLE/options/professions_c.lua
index 59b7331..8d8259b 100644
--- a/ElvUI_SLE/options/professions_c.lua
+++ b/ElvUI_SLE/options/professions_c.lua
@@ -24,7 +24,7 @@ local function configTable()
 					enable = {
 						order = 1,
 						name = L["Enable"],
-						desc = L["Create a button in your bag frame to switch to deconstrution mode allowing you to easily disenchant/mill/prospect and pick locks."],
+						desc = L["Create a button in your bag frame to switch to deconstruction mode allowing you to easily disenchant/mill/prospect and pick locks."],
 						type = "toggle",
 						get = function(info) return E.private.sle.professions.deconButton.enable end,
 						set = function(info, value) E.private.sle.professions.deconButton.enable = value; E:StaticPopup_Show("PRIVATE_RL") end,
@@ -33,7 +33,7 @@ local function configTable()
 						order = 2,
 						type = "select",
 						name = L["Style"],
-						desc = L["Sets style of glow around item available for deconstruction while in deconstruct mode. Autocast is less intence but also less noticeable."],
+						desc = L["Sets style of glow around item available for deconstruction while in deconstruct mode. Autocast is less intense but also less noticeable."],
 						disabled = function() return not E.private.sle.professions.deconButton.enable end,
 						get = function(info) return E.private.sle.professions.deconButton.style end,
 						set = function(info, value) E.private.sle.professions.deconButton.style = value; end,
diff --git a/ElvUI_SLE/options/pvp_c.lua b/ElvUI_SLE/options/pvp_c.lua
index 0c42fa0..aac9050 100644
--- a/ElvUI_SLE/options/pvp_c.lua
+++ b/ElvUI_SLE/options/pvp_c.lua
@@ -93,7 +93,7 @@ local function configTable()
 						order = 2,
 						type = "toggle",
 						name = L["KB Sound"],
-						desc = L["Play sound when Kkilling blows popup is shown."],
+						desc = L["Play sound when killing blows popup is shown."],
 						disabled = function() return not E.private.sle.pvp.KBbanner.enable end,
 					},
 				},
diff --git a/ElvUI_SLE/options/quests_c.lua b/ElvUI_SLE/options/quests_c.lua
index 9c8edd3..801cdcb 100644
--- a/ElvUI_SLE/options/quests_c.lua
+++ b/ElvUI_SLE/options/quests_c.lua
@@ -29,7 +29,7 @@ local function configTable()
 				type = "toggle",
 				order = 2,
 				name = L["Auto Reward"],
-				desc = L["Automatically selects a reward with higherst selling price when quest is completed. Does not really finish the quest."],
+				desc = L["Automatically selects a reward with highest selling price when quest is completed. Does not really finish the quest."],
 				get = function(info) return E.db.sle.quests.autoReward end,
 				set = function(info, value) E.db.sle.quests.autoReward = value; end,
 			},
diff --git a/ElvUI_SLE/options/unitframes_c.lua b/ElvUI_SLE/options/unitframes_c.lua
index cfea30f..faad56c 100644
--- a/ElvUI_SLE/options/unitframes_c.lua
+++ b/ElvUI_SLE/options/unitframes_c.lua
@@ -145,7 +145,7 @@ local function configTable()
 					higherPortrait = {
 						order = 1, type = "toggle",
 						name = L["Higher Overlay Portrait"],
-						desc = L["Makes frame portrait visible regardles of health level when overlay portrait is set."],
+						desc = L["Makes frame portrait visible regardless of health level when overlay portrait is set."],
 						get = function(info) return E.db.sle.unitframes.unit.player[ info[#info] ] end,
 						set = function(info, value) E.db.sle.unitframes.unit.player[ info[#info] ] = value; UF:CreateAndUpdateUF('player'); end,
 					},
@@ -240,7 +240,7 @@ local function configTable()
 					higherPortrait = {
 						order = 1, type = "toggle",
 						name = L["Higher Overlay Portrait"],
-						desc = L["Makes frame portrait visible regardles of health level when overlay portrait is set."],
+						desc = L["Makes frame portrait visible regardless of health level when overlay portrait is set."],
 						get = function(info) return E.db.sle.unitframes.unit.target[ info[#info] ] end,
 						set = function(info, value) E.db.sle.unitframes.unit.target[ info[#info] ] = value; UF:CreateAndUpdateUF('target'); end,
 					},
@@ -263,7 +263,7 @@ local function configTable()
 					higherPortrait = {
 						order = 1, type = "toggle",
 						name = L["Higher Overlay Portrait"],
-						desc = L["Makes frame portrait visible regardles of health level when overlay portrait is set."],
+						desc = L["Makes frame portrait visible regardless of health level when overlay portrait is set."],
 						get = function(info) return E.db.sle.unitframes.unit.focus[ info[#info] ] end,
 						set = function(info, value) E.db.sle.unitframes.unit.focus[ info[#info] ] = value; UF:CreateAndUpdateUF('focus'); end,
 					},
@@ -293,7 +293,7 @@ local function configTable()
 					higherPortrait = {
 						order = 2, type = "toggle",
 						name = L["Higher Overlay Portrait"],
-						desc = L["Makes frame portrait visible regardles of health level when overlay portrait is set."],
+						desc = L["Makes frame portrait visible regardless of health level when overlay portrait is set."],
 						get = function(info) return E.db.sle.unitframes.unit.party[ info[#info] ] end,
 						set = function(info, value) E.db.sle.unitframes.unit.party[ info[#info] ] = value; UF:CreateAndUpdateHeaderGroup('party') end,
 					},
@@ -324,7 +324,7 @@ local function configTable()
 					higherPortrait = {
 						order = 2, type = "toggle",
 						name = L["Higher Overlay Portrait"],
-						desc = L["Makes frame portrait visible regardles of health level when overlay portrait is set."],
+						desc = L["Makes frame portrait visible regardless of health level when overlay portrait is set."],
 						get = function(info) return E.db.sle.unitframes.unit.raid[ info[#info] ] end,
 						set = function(info, value) E.db.sle.unitframes.unit.raid[ info[#info] ] = value; UF:CreateAndUpdateHeaderGroup('raid') end,
 					},
@@ -355,7 +355,7 @@ local function configTable()
 					higherPortrait = {
 						order = 2, type = "toggle",
 						name = L["Higher Overlay Portrait"],
-						desc = L["Makes frame portrait visible regardles of health level when overlay portrait is set."],
+						desc = L["Makes frame portrait visible regardless of health level when overlay portrait is set."],
 						get = function(info) return E.db.sle.unitframes.unit.raid40[ info[#info] ] end,
 						set = function(info, value) E.db.sle.unitframes.unit.raid40[ info[#info] ] = value; UF:CreateAndUpdateHeaderGroup('raid40') end,
 					},
@@ -378,7 +378,7 @@ local function configTable()
 					higherPortrait = {
 						order = 1, type = "toggle",
 						name = L["Higher Overlay Portrait"],
-						desc = L["Makes frame portrait visible regardles of health level when overlay portrait is set."],
+						desc = L["Makes frame portrait visible regardless of health level when overlay portrait is set."],
 						get = function(info) return E.db.sle.unitframes.unit.boss[ info[#info] ] end,
 						set = function(info, value) E.db.sle.unitframes.unit.boss[ info[#info] ] = value; UF:CreateAndUpdateHeaderGroup('boss') end,
 					},
@@ -400,7 +400,7 @@ local function configTable()
 					higherPortrait = {
 						order = 1, type = "toggle",
 						name = L["Higher Overlay Portrait"],
-						desc = L["Makes frame portrait visible regardles of health level when overlay portrait is set."],
+						desc = L["Makes frame portrait visible regardless of health level when overlay portrait is set."],
 						get = function(info) return E.db.sle.unitframes.unit.arena[ info[#info] ] end,
 						set = function(info, value) E.db.sle.unitframes.unit.arena[ info[#info] ] = value; UF:CreateAndUpdateHeaderGroup('arena') end,
 					},
@@ -487,7 +487,7 @@ local function configTable()
 						order = 13,
 						type = "toggle",
 						name = L["Resize Health Prediction"],
-						desc = L["Slightly chages size of health prediction bars."],
+						desc = L["Slightly changes size of health prediction bars."],
 						get = function(info) return E.private.sle.unitframe.resizeHealthPrediction end,
 						set = function(info, value) E.private.sle.unitframe.resizeHealthPrediction = value; E:StaticPopup_Show("PRIVATE_RL") end,
 					},