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update for wow 4.2

yaroot [06-30-11 - 09:06]
update for wow 4.2
Filename
core.lua
friends.lua
guild.lua
lfr.lua
who.lua
yClassColors.toc
diff --git a/core.lua b/core.lua
index 6407efd..c9572ce 100644
--- a/core.lua
+++ b/core.lua
@@ -1,5 +1,7 @@

-local parent, ns = ...
+local _, ns = ...
+local ycc = {}
+ns.ycc = ycc

 local GUILD_INDEX_MAX = 12
 local SMOOTH = {
@@ -7,7 +9,7 @@ local SMOOTH = {
 	1, 1, 0,
 	0, 1, 0,
 }
-ns.myName = UnitName'player'
+ycc.myName = UnitName'player'

 local BC = {}
 for k, v in pairs(LOCALIZED_CLASS_NAMES_MALE) do
@@ -53,7 +55,7 @@ end

 --GuildControlGetNumRanks()
 --GuildControlGetRankName(index)
-ns.guildRankColor = setmetatable({}, {
+ycc.guildRankColor = setmetatable({}, {
 	__index = function(t, i)
 		if i then
 			local c = Hex(ColorGradient(i/GUILD_INDEX_MAX, unpack(SMOOTH)))
@@ -66,18 +68,18 @@ ns.guildRankColor = setmetatable({}, {
 		end
 	end
 })
-ns.guildRankColor[0] = WHITE_HEX
+ycc.guildRankColor[0] = WHITE_HEX

-ns.diffColor = setmetatable({}, {
+ycc.diffColor = setmetatable({}, {
 	__index = function(t,i)
 		local c = i and GetQuestDifficultyColor(i)
         t[i] = c and Hex(c) or t[0]
         return t[i]
 	end
 })
-ns.diffColor[0] = WHITE_HEX
+ycc.diffColor[0] = WHITE_HEX

-ns.classColor = setmetatable({}, {
+ycc.classColor = setmetatable({}, {
 	__index = function(t,i)
 		local c = i and RAID_CLASS_COLORS[BC[i] or i]
         if(c) then
@@ -91,7 +93,7 @@ ns.classColor = setmetatable({}, {

 do
     local WHITE = {1,1,1}
-    ns.classColorRaw = setmetatable({}, {
+    ycc.classColorRaw = setmetatable({}, {
         __index = function(t, i)
             local c = i and RAID_CLASS_COLORS[BC[i] or i]
             if not c then return WHITE end
diff --git a/friends.lua b/friends.lua
index f84d821..6ff71b6 100644
--- a/friends.lua
+++ b/friends.lua
@@ -1,5 +1,6 @@

-local parent, ns = ...
+local _, ns = ...
+local ycc = ns.ycc

 local WHITE = {r = 1, g = 1, b = 1}
 local FRIENDS_LEVEL_TEMPLATE = FRIENDS_LEVEL_TEMPLATE:gsub('%%d', '%%s')
@@ -19,7 +20,7 @@ local function friendsFrame()
             if ( button.buttonType == FRIENDS_BUTTON_TYPE_WOW ) then
                 local name, level, class, area, connected, status, note = GetFriendInfo(button.id)
                 if(connected) then
-                    nameText = ns.classColor[class] .. name.."|r, "..format(FRIENDS_LEVEL_TEMPLATE, ns.diffColor[level] .. level .. '|r', class)
+                    nameText = ycc.classColor[class] .. name.."|r, "..format(FRIENDS_LEVEL_TEMPLATE, ycc.diffColor[level] .. level .. '|r', class)
                     if(areaName == playerArea) then
                         infoText = format('|cff00ff00%s|r', area)
                     end
@@ -27,11 +28,11 @@ local function friendsFrame()
             elseif (button.buttonType == FRIENDS_BUTTON_TYPE_BNET) then
                 local presenceID, givenName, surname, toonName, toonID, client, isOnline, lastOnline, isAFK, isDND, messageText, noteText = BNGetFriendInfo(button.id)
                 if(isOnline and client==BNET_CLIENT_WOW) then
-                    local hasFocus, toonName, client, realmName, faction, race, class, guild, zoneName, level, gameText, broadcastText, broadcastTime = BNGetToonInfo(toonID)
+                    local hasFocus, toonName, client, realmName, realmID, faction, race, class, guild, zoneName, level, gameText, broadcastText, broadcastTime = BNGetToonInfo(toonID)
                     if(givenName and surname and toonName and class) then
                         -- color them all
                         --if CanCooperateWithToon(toonID) then
-                        nameText = format(BATTLENET_NAME_FORMAT, givenName, surname) ..' '.. FRIENDS_WOW_NAME_COLOR_CODE .. '(' .. ns.classColor[class] .. ns.classColor[class] .. toonName .. FRIENDS_WOW_NAME_COLOR_CODE .. ')'
+                        nameText = format(BATTLENET_NAME_FORMAT, givenName, surname) ..' '.. FRIENDS_WOW_NAME_COLOR_CODE .. '(' .. ycc.classColor[class] .. ycc.classColor[class] .. toonName .. FRIENDS_WOW_NAME_COLOR_CODE .. ')'
                         if(zoneName == playerArea) then
                             infoText = format('|cff00ff00%s|r', zoneName)
                         end
diff --git a/guild.lua b/guild.lua
index 975186d..8767cec 100644
--- a/guild.lua
+++ b/guild.lua
@@ -1,10 +1,12 @@

-local parent, ns = ...
+local _, ns = ...
+local ycc = ns.ycc

-local _VIEW = 'playerStatus' -- default
+local _VIEW_DEFAULT = 'playerStatus'
+local _VIEW = _VIEW_DEFAULT

 local function viewChanged(view)
-    _VIEW = view
+    _VIEW = view or _VIEW_DEFAULT
 end

 local function update()
@@ -14,27 +16,33 @@ local function update()
     local buttons = GuildRosterContainer.buttons

     for i, button in ipairs(buttons) do
-        local name, rank, rankIndex, level, class, zone, note, officernote, online, status, classFileName, achievementPnts, achievementRank, isMobile = GetGuildRosterInfo(button.guildIndex)
-        if(name and button:IsShown() and button.online and button.guildIndex) then
-            --print(button.guildIndex, name, time())
+        -- why the fuck no continue?
+        if(button:IsShown() and button.online and button.guildIndex) then
+            local name, rank, rankIndex, level, class, zone, note, officernote, online, status, classFileName, achievementPnts, achievementRank, isMobile = GetGuildRosterInfo(button.guildIndex)
+            local displayedName = ycc.classColor[classFileName] .. name
+            if(isMobile) then
+                name = ChatFrame_GetMobileEmbeddedTexture(73/255, 177/255, 73/255) .. name
+            end
+
             if(_VIEW == 'playerStatus') then
-                button.string1:SetText(ns.diffColor[level] .. level)
-                if(not isMobile) then
-                    button.string2:SetText(ns.classColor[classFileName] .. name)
-                end
+                button.string1:SetText(ycc.diffColor[level] .. level)
+                button.string2:SetText(displayedName)
                 if(zone == playerArea) then
                     button.string3:SetText('|cff00ff00' .. zone)
                 end
             elseif(_VIEW == 'guildStatus') then
-                button.string1:SetText(ns.classColor[classFileName] .. name)
+                button.string1:SetText(displayedName)
                 if(rankIndex and rank) then
-                    button.string2:SetText(ns.guildRankColor[rankIndex] .. rank)
+                    button.string2:SetText(ycc.guildRankColor[rankIndex] .. rank)
                 end
             elseif(_VIEW == 'achievement') then
-                button.string1:SetText(ns.diffColor[level] .. level)
+                button.string1:SetText(ycc.diffColor[level] .. level)
                 if(classFileName and name) then
-                    button.string2:SetText(ns.classColor[classFileName] .. name)
+                    button.string2:SetText(displayedName)
                 end
+            elseif(_VIEW == 'weeklyxp' or _VIEW == 'totalxp') then
+                button.string1:SetText(ycc.diffColor[level] .. level)
+                button.string2:SetText(displayedName)
             end
         end
     end
@@ -44,9 +52,9 @@ local function tradeupdate()
     local myZone = GetRealZoneText()
     for i, button in ipairs(GuildRosterContainer.buttons) do
         if(button:IsShown() and button.online and button.guildIndex) then
-			local skillID, isCollapsed, iconTexture, headerName, numOnline, numPlayers, playerName, class, online, zone, skill, classFileName = GetGuildTradeSkillInfo(button.guildIndex)
+			local skillID, isCollapsed, iconTexture, headerName, numOnline, numVisible, numPlayers, playerName, class, online, zone, skill, classFileName, isMobile = GetGuildTradeSkillInfo(button.guildIndex)
             if(not headerName) then
-                button.string1:SetText(ns.classColor[classFileName] .. playerName)
+                button.string1:SetText(ycc.classColor[classFileName] .. playerName)
                 if(zone == myZone) then
                     button.string2:SetText('|cff00ff00' .. zone)
                 end
diff --git a/lfr.lua b/lfr.lua
index c9476e8..201b759 100644
--- a/lfr.lua
+++ b/lfr.lua
@@ -1,14 +1,14 @@

-local parent, ns = ...
-local myName = UnitName'player'
+local _, ns = ...
+local ycc = ns.ycc

 hooksecurefunc('LFRBrowseFrameListButton_SetData', function(button, index)
     local name, level, areaName, className, comment, partyMembers, status, class, encountersTotal, encountersComplete, isLeader, isTank, isHealer, isDamage = SearchLFGGetResults(index)

-    if(index and class and name and level and (name~=myName)) then
-        button.name:SetText(ns.classColor[class] .. name)
-        button.class:SetText(ns.classColor[class] .. className)
-        button.level:SetText(ns.diffColor[level] .. level)
+    if(index and class and name and level and (name~=ycc.myName)) then
+        button.name:SetText(ycc.classColor[class] .. name)
+        button.class:SetText(ycc.classColor[class] .. className)
+        button.level:SetText(ycc.diffColor[level] .. level)
     end
 end)

diff --git a/who.lua b/who.lua
index 610f966..39afc55 100644
--- a/who.lua
+++ b/who.lua
@@ -1,4 +1,5 @@
-local parent, ns = ...
+local _, ns = ...
+local ycc = ns.ycc

 hooksecurefunc('WhoList_Update', function()
     local whoOffset = FauxScrollFrame_GetOffset(WhoListScrollFrame)
@@ -27,9 +28,9 @@ hooksecurefunc('WhoList_Update', function()
             end
             local columnTable = { zone, guild, race }

-            local c = ns.classColorRaw[classFileName]
+            local c = ycc.classColorRaw[classFileName]
             nameText:SetTextColor(c.r, c.g, c.b)
-            levelText:SetText(ns.diffColor[level] .. level)
+            levelText:SetText(ycc.diffColor[level] .. level)
             variableText:SetText(columnTable[UIDropDownMenu_GetSelectedID(WhoFrameDropDown)])
         end
     end
diff --git a/yClassColors.toc b/yClassColors.toc
index c78faab..d96faeb 100644
--- a/yClassColors.toc
+++ b/yClassColors.toc
@@ -1,17 +1,16 @@
-## Interface: 40000
-
-## Title: |cffff8800y|rClassColors
-## Note: Colorize name by class!
-## Author: yleaf
-## Version: 2.1.4
-## OptionalDeps: !ClassColors
-
-core.lua
-
-
-battlefield.lua
-friends.lua
-guild.lua
-lfr.lua
-who.lua
-
+## Interface: 40200
+
+## Title: |cffff8800y|rClassColors
+## Note: Colorize name by class!
+## Author: yleaf
+## Version: 2.2.0
+## OptionalDeps: !ClassColors
+
+core.lua
+
+battlefield.lua
+friends.lua
+guild.lua
+lfr.lua
+who.lua
+